pass world into CheckSync. don't pass world into Widget.DrawInner

This commit is contained in:
Bob
2010-10-11 19:56:28 +13:00
parent ab1e930ba3
commit cb1deacbb2
32 changed files with 83 additions and 79 deletions

View File

@@ -20,8 +20,9 @@ namespace OpenRA.Widgets
{
public int TooltipDelay = 10;
public WorldTooltipWidget() : base() { }
public override void DrawInner(World world)
public override void DrawInner()
{
var world = Game.world;
if (Viewport.TicksSinceLastMove < TooltipDelay || world == null || world.LocalPlayer == null)
return;