pass world into CheckSync. don't pass world into Widget.DrawInner

This commit is contained in:
Bob
2010-10-11 19:56:28 +13:00
parent ab1e930ba3
commit cb1deacbb2
32 changed files with 83 additions and 79 deletions

View File

@@ -21,8 +21,9 @@ namespace OpenRA.Mods.RA.Widgets
public MoneyBinWidget() : base() { }
public override void DrawInner(World world)
public override void DrawInner()
{
var world = Game.world;
if( world.LocalPlayer == null ) return;
var playerResources = world.LocalPlayer.PlayerActor.Trait<PlayerResources>();