pass world into CheckSync. don't pass world into Widget.DrawInner
This commit is contained in:
@@ -21,8 +21,9 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
|
||||
public MoneyBinWidget() : base() { }
|
||||
|
||||
public override void DrawInner(World world)
|
||||
public override void DrawInner()
|
||||
{
|
||||
var world = Game.world;
|
||||
if( world.LocalPlayer == null ) return;
|
||||
|
||||
var playerResources = world.LocalPlayer.PlayerActor.Trait<PlayerResources>();
|
||||
|
||||
Reference in New Issue
Block a user