StyleCop fixes
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@@ -28,13 +28,13 @@ namespace OpenRA.Mods.Common.Traits
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public class Reloads : ITick
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{
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[Sync] int remainingTicks;
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ReloadsInfo Info;
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ReloadsInfo info;
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LimitedAmmo la;
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int previousAmmo;
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public Reloads(Actor self, ReloadsInfo info)
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{
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Info = info;
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this.info = info;
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remainingTicks = info.Period;
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la = self.Trait<LimitedAmmo>();
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previousAmmo = la.GetAmmoCount();
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@@ -44,18 +44,18 @@ namespace OpenRA.Mods.Common.Traits
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{
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if (!la.FullAmmo() && --remainingTicks == 0)
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{
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remainingTicks = Info.Period;
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remainingTicks = info.Period;
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for (var i = 0; i < Info.Count; i++)
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for (var i = 0; i < info.Count; i++)
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la.GiveAmmo();
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previousAmmo = la.GetAmmoCount();
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}
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// Resets the tick counter if ammo was fired.
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if (Info.ResetOnFire && la.GetAmmoCount() < previousAmmo)
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if (info.ResetOnFire && la.GetAmmoCount() < previousAmmo)
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{
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remainingTicks = Info.Period;
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remainingTicks = info.Period;
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previousAmmo = la.GetAmmoCount();
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}
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}
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