diff --git a/OpenRA.Mods.RA/Effects/NukeLaunch.cs b/OpenRA.Mods.RA/Effects/NukeLaunch.cs index 20ee4b03ac..ef3a9757fc 100755 --- a/OpenRA.Mods.RA/Effects/NukeLaunch.cs +++ b/OpenRA.Mods.RA/Effects/NukeLaunch.cs @@ -18,7 +18,6 @@ namespace OpenRA.Mods.RA.Effects public class NukeLaunch : IEffect { readonly Player firedBy; - readonly Actor silo; Animation anim; int2 pos; int2 targetLocation; @@ -29,7 +28,6 @@ namespace OpenRA.Mods.RA.Effects public NukeLaunch(Player firedBy, Actor silo, string weapon, int2 spawnOffset, int2 targetLocation) { this.firedBy = firedBy; - this.silo = silo; this.targetLocation = targetLocation; this.weapon = weapon; anim = new Animation(weapon);