diff --git a/OpenRA.FileFormats/Support/Log.cs b/OpenRA.FileFormats/Support/Log.cs index 7b803af581..1570c996de 100755 --- a/OpenRA.FileFormats/Support/Log.cs +++ b/OpenRA.FileFormats/Support/Log.cs @@ -19,10 +19,8 @@ namespace OpenRA { public struct ChannelInfo { - public bool Upload; public string Filename; public StreamWriter Writer; - public bool Diff; } public static class Log @@ -41,7 +39,7 @@ namespace OpenRA } } - public static void AddChannel(string channelName, string filename, bool upload, bool diff) + public static void AddChannel(string channelName, string filename) { if (channels.ContainsKey(channelName)) return; @@ -52,7 +50,7 @@ namespace OpenRA { StreamWriter writer = File.CreateText(LogPathPrefix + filename); writer.AutoFlush = true; - channels.Add(channelName, new ChannelInfo() { Upload = upload, Filename = filename, Writer = writer, Diff = diff }); + channels.Add(channelName, new ChannelInfo() { Filename = filename, Writer = writer }); return; } catch (IOException) { filename = f + ".{0}".F(++i); } @@ -60,7 +58,7 @@ namespace OpenRA //if no logs exist, just make it StreamWriter w = File.CreateText(LogPathPrefix + filename); w.AutoFlush = true; - channels.Add(channelName, new ChannelInfo() { Upload = upload, Filename = filename, Writer = w, Diff = diff }); + channels.Add(channelName, new ChannelInfo() { Filename = filename, Writer = w }); } @@ -72,37 +70,5 @@ namespace OpenRA info.Writer.WriteLine(format, args); } - - public static void Upload(int gameId) - { - foreach (var kvp in channels.Where(x => x.Value.Upload)) - { - kvp.Value.Writer.Close(); - var logfile = File.OpenRead(Log.LogPathPrefix + kvp.Value.Filename); - byte[] fileContents = logfile.ReadAllBytes(); - var ms = new MemoryStream(); - - using (var gzip = new GZipStream(ms, CompressionMode.Compress, true)) - gzip.Write(fileContents, 0, fileContents.Length); - - ms.Position = 0; - byte[] buffer = ms.ReadAllBytes(); - - WebRequest request = WebRequest.Create("http://open-ra.org/logs/upload.php"); - request.ContentType = "application/x-gzip"; - request.ContentLength = buffer.Length; - request.Method = "POST"; - request.Headers.Add("Game-ID", gameId.ToString()); - request.Headers.Add("Channel", kvp.Key); - // request.Headers.Add("Diff", kvp.Value.Diff ? "1" : "0"); - - try - { - using (var requestStream = request.GetRequestStream()) - requestStream.Write(buffer, 0, buffer.Length); - } - catch (Exception){} - } - } } } diff --git a/OpenRA.Game/Game.cs b/OpenRA.Game/Game.cs index 934540ba4c..9cba342cfa 100644 --- a/OpenRA.Game/Game.cs +++ b/OpenRA.Game/Game.cs @@ -497,9 +497,9 @@ namespace OpenRA Settings = new UserSettings(settings); Log.LogPath = SupportDir + "Logs" + Path.DirectorySeparatorChar; - Log.AddChannel("perf", "perf.log", false, false); - Log.AddChannel("debug", "debug.log", false, false); - Log.AddChannel("sync", "syncreport.log", true, true); + Log.AddChannel("perf", "perf.log"); + Log.AddChannel("debug", "debug.log"); + Log.AddChannel("sync", "syncreport.log"); LobbyInfo.GlobalSettings.Mods = Settings.InitialMods; Manifest = new Manifest(LobbyInfo.GlobalSettings.Mods); @@ -582,30 +582,8 @@ namespace OpenRA baseSupportDir = dir + Path.DirectorySeparatorChar; } get {return baseSupportDir;} - } - - - internal static int GetGameId() - { - try - { - string s = File.ReadAllText(SupportDir + "currentgameid"); - return int.Parse(s); - } - catch (Exception) - { - return 0; - } } - - internal static void SetGameId(int id) - { - var file = File.CreateText(SupportDir + "currentgameid"); - file.Write(id); - file.Flush(); - file.Close(); - } - + public static void InitializeEngineWithMods(string[] mods) { AppDomain.CurrentDomain.AssemblyResolve += FileSystem.ResolveAssembly; diff --git a/OpenRA.Game/GameRules/UserSettings.cs b/OpenRA.Game/GameRules/UserSettings.cs index b7baea117a..fa83fdc698 100755 --- a/OpenRA.Game/GameRules/UserSettings.cs +++ b/OpenRA.Game/GameRules/UserSettings.cs @@ -27,7 +27,6 @@ namespace OpenRA.GameRules public bool PerfDebug = false; public bool RecordSyncReports = true; public bool ShowGameTimer = true; - public bool DeveloperMode = false; public bool UnitDebug = false; // Window settings diff --git a/OpenRA.Game/Server/Server.cs b/OpenRA.Game/Server/Server.cs index 6677fa28b6..cdfb074e9f 100644 --- a/OpenRA.Game/Server/Server.cs +++ b/OpenRA.Game/Server/Server.cs @@ -48,7 +48,7 @@ namespace OpenRA.Server public static void ServerMain(bool internetServer, string masterServerUrl, string name, int port, int extport, string[] mods, string map, bool cheats) { - Log.AddChannel("server", "server.log", false, false); + Log.AddChannel("server", "server.log"); isInitialPing = true; Server.masterServerUrl = masterServerUrl; @@ -479,14 +479,8 @@ namespace OpenRA.Server if (isInitialPing) { isInitialPing = false; - - var s = Encoding.UTF8.GetString(result); - int gameId; - if (int.TryParse(s.Trim(), out gameId)) - Game.SetGameId(gameId); - lock (masterServerMessages) - masterServerMessages.Enqueue("Master server communication established. Game ID = {0}".F(gameId)); + masterServerMessages.Enqueue("Master server communication established."); } } } diff --git a/OpenRA.Game/Support/Program.cs b/OpenRA.Game/Support/Program.cs index 1279ab1e39..0d2e3975c4 100644 --- a/OpenRA.Game/Support/Program.cs +++ b/OpenRA.Game/Support/Program.cs @@ -36,10 +36,8 @@ namespace OpenRA } catch( Exception e ) { - Log.AddChannel("exception", "openra.exception.txt", true, false); + Log.AddChannel("exception", "exception.log"); Log.Write("exception", "{0}", e.ToString()); - if (!Game.Settings.DeveloperMode || ( Game.Settings.DeveloperMode && Game.GetGameId() != 0) ) - Log.Upload(Game.GetGameId()); throw; } } diff --git a/OpenRA.Game/Widgets/Delegates/ServerBrowserDelegate.cs b/OpenRA.Game/Widgets/Delegates/ServerBrowserDelegate.cs index 5d8c06426c..7291a089ed 100644 --- a/OpenRA.Game/Widgets/Delegates/ServerBrowserDelegate.cs +++ b/OpenRA.Game/Widgets/Delegates/ServerBrowserDelegate.cs @@ -121,7 +121,6 @@ namespace OpenRA.Widgets.Delegates r.CloseWindow(); Game.JoinServer(currentServer.Address.Split(':')[0], int.Parse(currentServer.Address.Split(':')[1])); - Game.SetGameId(currentServer.Id); return true; };