Added more Lua functions
This commit is contained in:
@@ -10,6 +10,9 @@
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using System;
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using System;
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using System.Linq;
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using System.Linq;
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using Eluant;
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using Eluant.ObjectBinding;
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using OpenRA.Scripting;
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using OpenRA.Support;
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using OpenRA.Support;
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namespace OpenRA
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namespace OpenRA
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@@ -17,7 +20,7 @@ namespace OpenRA
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/// <summary>
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/// <summary>
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/// 1d world distance - 1024 units = 1 cell.
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/// 1d world distance - 1024 units = 1 cell.
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/// </summary>
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/// </summary>
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public struct WRange : IComparable, IComparable<WRange>, IEquatable<WRange>
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public struct WRange : IComparable, IComparable<WRange>, IEquatable<WRange>, IScriptBindable, ILuaAdditionBinding, ILuaSubtractionBinding, ILuaEqualityBinding, ILuaTableBinding
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{
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{
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public readonly int Range;
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public readonly int Range;
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@@ -94,5 +97,53 @@ namespace OpenRA
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public int CompareTo(WRange other) { return Range.CompareTo(other.Range); }
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public int CompareTo(WRange other) { return Range.CompareTo(other.Range); }
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public override string ToString() { return Range.ToString(); }
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public override string ToString() { return Range.ToString(); }
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#region Scripting interface
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public LuaValue Add(LuaRuntime runtime, LuaValue left, LuaValue right)
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{
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WRange a;
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WRange b;
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if (!left.TryGetClrValue<WRange>(out a) || !right.TryGetClrValue<WRange>(out b))
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throw new LuaException("Attempted to call WRange.Add(WRange, WRange) with invalid arguments.");
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return new LuaCustomClrObject(a + b);
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}
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public LuaValue Subtract(LuaRuntime runtime, LuaValue left, LuaValue right)
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{
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WRange a;
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WRange b;
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if (!left.TryGetClrValue<WRange>(out a) || !right.TryGetClrValue<WRange>(out b))
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throw new LuaException("Attempted to call WRange.Subtract(WRange, WRange) with invalid arguments.");
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return new LuaCustomClrObject(a - b);
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}
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public LuaValue Equals(LuaRuntime runtime, LuaValue left, LuaValue right)
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{
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WRange a;
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WRange b;
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if (!left.TryGetClrValue<WRange>(out a) || !right.TryGetClrValue<WRange>(out b))
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throw new LuaException("Attempted to call WRange.Equals(WRange, WRange) with invalid arguments.");
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return a == b;
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}
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public LuaValue this[LuaRuntime runtime, LuaValue key]
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{
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get
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{
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switch (key.ToString())
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{
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case "Range": return Range;
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default: throw new LuaException("WPos does not define a member '{0}'".F(key));
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}
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}
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set
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{
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throw new LuaException("WRange is read-only. Use WRange.New to create a new value");
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}
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}
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#endregion
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}
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}
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}
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}
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@@ -286,6 +286,8 @@
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<Compile Include="Player\ProvidesTechPrerequisite.cs" />
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<Compile Include="Player\ProvidesTechPrerequisite.cs" />
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<Compile Include="Player\MissionObjectives.cs" />
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<Compile Include="Player\MissionObjectives.cs" />
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<Compile Include="PortableChrono.cs" />
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<Compile Include="PortableChrono.cs" />
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<Compile Include="Scripting\Properties\GuardProperties.cs" />
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<Compile Include="Scripting\Properties\PlayerProperties.cs" />
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<Compile Include="Warheads\DestroyResourceWarhead.cs" />
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<Compile Include="Warheads\DestroyResourceWarhead.cs" />
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<Compile Include="Warheads\CreateEffectWarhead.cs" />
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<Compile Include="Warheads\CreateEffectWarhead.cs" />
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<Compile Include="Warheads\CreateResourceWarhead.cs" />
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<Compile Include="Warheads\CreateResourceWarhead.cs" />
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@@ -57,4 +57,13 @@ namespace OpenRA.Scripting
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[Desc("The world zero-vector.")]
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[Desc("The world zero-vector.")]
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public WVec Zero { get { return WVec.Zero; } }
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public WVec Zero { get { return WVec.Zero; } }
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}
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}
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[ScriptGlobal("WRange")]
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public class WRangeGlobal : ScriptGlobal
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{
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public WRangeGlobal(ScriptContext context) : base(context) { }
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[Desc("Create a new WRange.")]
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public WRange New(int r) { return new WRange(r); }
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}
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}
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}
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@@ -28,15 +28,18 @@ namespace OpenRA.Mods.RA.Scripting
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}
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}
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[Desc("Returns a table of all actors within the requested region, filtered using the specified function.")]
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[Desc("Returns a table of all actors within the requested region, filtered using the specified function.")]
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public LuaTable ActorsInCircle(WPos location, WRange radius, LuaFunction filter)
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public LuaTable ActorsInCircle(WPos location, WRange radius, LuaFunction filter = null)
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{
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{
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var actors = context.World.FindActorsInCircle(location, radius)
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var actors = context.World.FindActorsInCircle(location, radius)
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.Select(a => a.ToLuaValue(context))
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.Select(a => a.ToLuaValue(context));
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.Where(a =>
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if (filter != null)
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actors = actors.Where(a =>
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{
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{
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using (var f = filter.Call(a))
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using (var f = filter.Call(a))
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return f.First().ToBoolean();
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return f.First().ToBoolean();
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});
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});
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return actors.ToLuaTable(context);
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return actors.ToLuaTable(context);
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}
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}
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@@ -72,9 +75,13 @@ namespace OpenRA.Mods.RA.Scripting
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public Actor NamedActor(string actorName)
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public Actor NamedActor(string actorName)
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{
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{
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Actor ret;
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Actor ret;
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if (!sma.Actors.TryGetValue(actorName, out ret))
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if (!sma.Actors.TryGetValue(actorName, out ret))
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return null;
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return null;
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if (ret.Destroyed)
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return null;
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return ret;
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return ret;
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}
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}
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@@ -56,6 +56,9 @@ namespace OpenRA.Mods.RA.Scripting
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[Desc("The player that owns the actor.")]
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[Desc("The player that owns the actor.")]
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public Player Owner { get { return self.Owner; } }
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public Player Owner { get { return self.Owner; } }
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[Desc("The type of the actor (e.g. \"e1\").")]
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public string Type { get { return self.Info.Name; } }
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[Desc("The direction that the actor is facing.")]
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[Desc("The direction that the actor is facing.")]
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public int Facing
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public int Facing
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{
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{
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34
OpenRA.Mods.RA/Scripting/Properties/GuardProperties.cs
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34
OpenRA.Mods.RA/Scripting/Properties/GuardProperties.cs
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@@ -0,0 +1,34 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Scripting;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Scripting
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{
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[ScriptPropertyGroup("Guard")]
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public class GuardProperties : ScriptActorProperties, Requires<GuardInfo>, Requires<IMoveInfo>
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{
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Guard guard;
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public GuardProperties(Actor self)
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: base(self)
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{
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guard = self.Trait<Guard>();
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}
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[ScriptActorPropertyActivity]
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[Desc("Guard the target actor.")]
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public void Guard(Actor targetActor)
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{
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if (targetActor.HasTrait<Guardable>())
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guard.GuardTarget(self, Target.FromActor(targetActor));
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}
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}
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}
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30
OpenRA.Mods.RA/Scripting/Properties/PlayerProperties.cs
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30
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@@ -0,0 +1,30 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Scripting;
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namespace OpenRA.Mods.RA.Scripting
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{
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[ScriptPropertyGroup("Player")]
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public class PlayerProperties : ScriptPlayerProperties
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{
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readonly Player p;
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public PlayerProperties(Player player)
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: base(player)
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{
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p = player;
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}
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[Desc("The player's name.")]
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public string PlayerName { get { return p.PlayerName; } }
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}
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}
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