Replace GlobalLightingPaletteEffect with a post-processing shader.

This commit is contained in:
Paul Chote
2023-10-21 23:50:16 +01:00
committed by Gustas
parent a51a9700cf
commit cb55039ec9
15 changed files with 103 additions and 133 deletions

View File

@@ -7,7 +7,7 @@ World:
ScatterDirection: -1, 1
ParticleColors: ECECEC, E4E4E4, D0D0D0, BCBCBC
LineTailAlphaValue: 0
GlobalLightingPaletteEffect:
TintPostProcessEffect:
Red: 0.88
Green: 0.93
Blue: 1.06

View File

@@ -1,5 +1,5 @@
World:
GlobalLightingPaletteEffect:
TintPostProcessEffect:
Red: 1
Green: 0.90
Blue: 0.83

View File

@@ -1,5 +1,5 @@
World:
GlobalLightingPaletteEffect:
TintPostProcessEffect:
Red: 1.1
Green: 0.92
Blue: 1.051

View File

@@ -17,7 +17,7 @@ World:
ParticleColors: 304074, 28386C, 202C60, 182C54
LineTailAlphaValue: 150
ParticleSize: 1, 1
GlobalLightingPaletteEffect:
TintPostProcessEffect:
Red: 0.75
Green: 0.85
Blue: 1.5

View File

@@ -1,5 +1,5 @@
World:
GlobalLightingPaletteEffect@HAZE:
TintPostProcessEffect@HAZE:
Red: 1
Green: 0.55
Blue: 0

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@@ -7,7 +7,7 @@ World:
ParticleDensityFactor: 8
ParticleColors: ECECEC, E4E4E4, D0D0D0, BCBCBC
LineTailAlphaValue: 0
GlobalLightingPaletteEffect:
TintPostProcessEffect:
Red: 0.88
Green: 0.92
Blue: 1.06

View File

@@ -5,7 +5,7 @@ World:
UseSquares: true
ParticleColors: ECECEC, E4E4E4, D0D0D0, BCBCBC
LineTailAlphaValue: 0
GlobalLightingPaletteEffect:
TintPostProcessEffect:
Red: 0.9
Green: 0.9
Blue: 1.0