Merge pull request #13202 from reaperrr/UpgradeRejectsOrders
Add Reject field to RejectsOrders for blacklisting orders.
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@@ -10,6 +10,7 @@
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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@@ -17,7 +18,11 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Can be used to make a unit partly uncontrollable by the player.")]
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public class RejectsOrdersInfo : ConditionalTraitInfo
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{
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[Desc("Possible values include Attack, AttackMove, Guard, Move.")]
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[Desc("Explicit list of rejected orders. Leave empty to reject all minus those listed under Except.")]
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public readonly HashSet<string> Reject = new HashSet<string>();
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[Desc("List of orders that should *not* be rejected.",
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"Also overrides other instances of this trait's Reject fields.")]
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public readonly HashSet<string> Except = new HashSet<string>();
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public override object Create(ActorInitializer init) { return new RejectsOrders(this); }
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@@ -25,6 +30,7 @@ namespace OpenRA.Mods.Common.Traits
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public class RejectsOrders : ConditionalTrait<RejectsOrdersInfo>
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{
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public HashSet<string> Reject { get { return Info.Reject; } }
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public HashSet<string> Except { get { return Info.Except; } }
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public RejectsOrders(RejectsOrdersInfo info)
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@@ -35,8 +41,8 @@ namespace OpenRA.Mods.Common.Traits
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{
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public static bool AcceptsOrder(this Actor self, string orderString)
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{
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var r = self.TraitOrDefault<RejectsOrders>();
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return r == null || r.IsTraitDisabled || r.Except.Contains(orderString);
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var r = self.TraitsImplementing<RejectsOrders>().Where(Exts.IsTraitEnabled).ToList();
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return !r.Any() || r.Any(t => t.Reject.Any() && !t.Reject.Contains(orderString)) || r.Any(t => t.Except.Contains(orderString));
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}
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}
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}
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