diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index f75ef1e709..51861cb31c 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -337,7 +337,7 @@ Bounds: 24,24 TargetableAircraft: TargetTypes: Air - GroundedTargetTypes: Ground, Repair + GroundedTargetTypes: Ground, Repair, Vehicle HiddenUnderFog: Type: CenterPosition AttackMove: @@ -449,7 +449,7 @@ LineBuildNode: Types: wall TargetableBuilding: - TargetTypes: Ground, DetonateAttack + TargetTypes: Ground, DetonateAttack, Wall RenderBuildingWall: Palette: effect GivesExperience: @@ -580,7 +580,7 @@ ForceHealthPercentage: 25 DisabledOverlay: TargetableUnit: - TargetTypes: Ground + TargetTypes: Ground, Husk RequiresForceFire: true Chronoshiftable: Tooltip: diff --git a/mods/ra/weapons/missiles.yaml b/mods/ra/weapons/missiles.yaml index bdf24bab80..3194d04db4 100644 --- a/mods/ra/weapons/missiles.yaml +++ b/mods/ra/weapons/missiles.yaml @@ -208,10 +208,8 @@ Nike: ValidTargets: Air Versus: None: 90 - Wood: 0 Light: 90 Heavy: 50 - Concrete: 0 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater diff --git a/mods/ra/weapons/other.yaml b/mods/ra/weapons/other.yaml index 4d516fc3dd..69f05d3dc8 100644 --- a/mods/ra/weapons/other.yaml +++ b/mods/ra/weapons/other.yaml @@ -186,27 +186,19 @@ DogJaw: Spread: 213 Damage: 100 ValidTargets: Infantry - Versus: - Wood: 0 - Light: 0 - Heavy: 0 - Concrete: 0 DamageTypes: DefaultDeath Heal: ReloadDelay: 80 Range: 4c0 Report: HEAL2.AUD + ValidTargets: Infantry Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 213 Damage: -50 - Versus: - Wood: 0 - Light: 0 - Heavy: 0 - Concrete: 0 + ValidTargets: Infantry Repair: ReloadDelay: 80 @@ -219,12 +211,6 @@ Repair: Spread: 213 Damage: -20 ValidTargets: Repair - Versus: - None: 0 - Wood: 0 - Light: 100 - Heavy: 100 - Concrete: 0 Crush: Warhead@1Dam: SpreadDamage @@ -273,22 +259,18 @@ Mandible: DamageTypes: Prone50Percent, TriggerProne, DefaultDeath MADTankThump: - InvalidTargets: MADTank + InvalidTargets: MADTank, Infantry Warhead@1Dam: HealthPercentageDamage Spread: 7c0 Damage: 1 - InvalidTargets: MADTank - Versus: - None: 0 + InvalidTargets: MADTank, Infantry MADTankDetonate: - InvalidTargets: MADTank + InvalidTargets: MADTank, Infantry Warhead@1Dam: HealthPercentageDamage Spread: 7c0 Damage: 19 - InvalidTargets: MADTank - Versus: - None: 0 + InvalidTargets: MADTank, Infantry Warhead@2Smu: LeaveSmudge SmudgeType: Crater Size: 7,6 diff --git a/mods/ra/weapons/smallcaliber.yaml b/mods/ra/weapons/smallcaliber.yaml index b0d35000e9..a1c865533a 100644 --- a/mods/ra/weapons/smallcaliber.yaml +++ b/mods/ra/weapons/smallcaliber.yaml @@ -2,17 +2,14 @@ Colt45: ReloadDelay: 5 Range: 7c0 Report: GUN5.AUD + ValidTargets: Ground, Infantry + InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 42 Damage: 50 - Versus: - None: 100 - Wood: 0 - Light: 0 - Heavy: 0 - Concrete: 0 + ValidTargets: Infantry DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@2Eff: CreateEffect Explosion: piff @@ -282,16 +279,14 @@ SilencedPPK: ReloadDelay: 80 Range: 2c512 Report: silppk.aud + ValidTargets: Ground, Infantry + InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 150 - Versus: - Wood: 0 - Light: 0 - Heavy: 0 - Concrete: 0 + ValidTargets: Infantry DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@2Eff: CreateEffect Explosion: piffs @@ -333,16 +328,13 @@ Sniper: Report: GUN5.AUD ReloadDelay: 70 Range: 10c0 + ValidTargets: Ground, Infantry + InvalidTargets: Vehicle, Tank, Water, Structure, Wall, Husk Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 42 Damage: 140 - Versus: - None: 100 - Wood: 0 - Light: 0 - Heavy: 0 - Concrete: 0 + ValidTargets: Infantry DamageTypes: Prone50Percent, TriggerProne, BulletDeath