Multiline support for SimpleTooltipLogic
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@@ -22,17 +22,26 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var font = Game.Renderer.Fonts[label.Font];
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var cachedWidth = 0;
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var cachedHeight = 0;
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var horizontalPadding = label.Bounds.Width - widget.Bounds.Width;
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if (horizontalPadding <= 0)
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horizontalPadding = 2 * label.Bounds.X;
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var vertcalPadding = widget.Bounds.Height - label.Bounds.Height;
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if (vertcalPadding <= 0)
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vertcalPadding = 2 * label.Bounds.Y;
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var labelText = "";
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tooltipContainer.BeforeRender = () =>
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{
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labelText = getText();
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var textDim = font.Measure(labelText);
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if (textDim.X != cachedWidth)
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if (textDim.X != cachedWidth || textDim.Y != cachedHeight)
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{
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label.Bounds.Width = textDim.X;
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widget.Bounds.Width = 2 * label.Bounds.X + textDim.X;
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widget.Bounds.Width = horizontalPadding + textDim.X;
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label.Bounds.Height = textDim.Y;
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widget.Bounds.Height = 4 * label.Bounds.Y + textDim.Y;
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widget.Bounds.Height = vertcalPadding + textDim.Y;
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cachedWidth = textDim.X;
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cachedHeight = textDim.Y;
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}
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};
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