fix cnc cursors
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@@ -33,7 +33,7 @@ namespace OpenRA.FileFormats
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return colors[index];
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}
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public Palette(Stream s)
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public Palette(Stream s, bool remapTransparent)
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{
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using (BinaryReader reader = new BinaryReader(s))
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{
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@@ -46,9 +46,14 @@ namespace OpenRA.FileFormats
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colors.Add(Color.FromArgb(r, g, b));
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}
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}
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colors[0] = Color.FromArgb(0, 0, 0, 0);
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colors[3] = Color.FromArgb(178, 0, 0, 0);
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colors[4] = Color.FromArgb(140, 0, 0, 0);
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if (remapTransparent)
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{
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colors[3] = Color.FromArgb(178, 0, 0, 0);
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colors[4] = Color.FromArgb(140, 0, 0, 0);
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}
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}
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public Palette(Palette p, IPaletteRemap r)
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@@ -27,6 +27,7 @@ namespace OpenRA.Traits
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public readonly string Name = null;
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public readonly string Theater = null;
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public readonly string Filename = null;
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public readonly bool Transparent = true;
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public object Create(Actor self) { return new PaletteFromFile(self, this); }
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}
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@@ -37,8 +38,8 @@ namespace OpenRA.Traits
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if (info.Theater == null ||
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info.Theater.ToLowerInvariant() == self.World.Map.Theater.ToLowerInvariant())
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{
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//Log.Write("Loading palette {0} from file {1}", info.Name, info.Filename);
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self.World.WorldRenderer.AddPalette(info.Name, new Palette(FileSystem.Open(info.Filename)));
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self.World.WorldRenderer.AddPalette(info.Name,
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new Palette(FileSystem.Open(info.Filename), info.Transparent));
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}
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}
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}
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@@ -105,7 +105,7 @@ namespace SequenceEditor
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Doc = new XmlDocument();
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Doc.Load(XmlFilename);
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var tempPal = new Palette(FileSystem.Open(args[2]));
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var tempPal = new Palette(FileSystem.Open(args[2]), true);
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Pal = tempPal;
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UnitName = GetTextForm.GetString("Unit to edit?", "e1");
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BIN
mods/cnc/mouse2.shp
Normal file
BIN
mods/cnc/mouse2.shp
Normal file
Binary file not shown.
@@ -4,7 +4,7 @@
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<unit name="clock">
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<sequence name="idle" start="0" length="*" src="hclock" />
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</unit>
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<cursor src="mouse">
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<cursor src="mouse2">
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<sequence name="default" start="0" />
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<sequence name="scroll" start="1" length="8" />
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<sequence name="generic-blocked" start="9" />
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@@ -152,6 +152,7 @@ World:
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PaletteFromFile@cursor:
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Name: cursor
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Filename: temperat.pal
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Transparent: no
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PaletteFromRGBA@shadow:
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Name: shadow
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R: 0
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