Add faction suffix support to text fields and scroll panels
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abcdefg30
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9687988976
commit
cbdf6c3747
@@ -29,13 +29,22 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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iw.ImageCollection += suffix;
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else if (widget is BackgroundWidget bgw)
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bgw.Background += suffix;
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else if (widget is TextFieldWidget tfw)
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tfw.Background += suffix;
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else if (widget is ScrollPanelWidget spw)
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{
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spw.Button += suffix;
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spw.Background += suffix;
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spw.ScrollBarBackground += suffix;
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spw.Decorations += suffix;
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}
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else if (widget is ProductionTabsWidget ptw)
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{
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ptw.Button += suffix;
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ptw.Background += suffix;
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}
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else
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throw new InvalidOperationException("AddFactionSuffixLogic only supports ButtonWidget, ImageWidget, BackgroundWidget and ProductionTabsWidget");
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throw new InvalidOperationException("AddFactionSuffixLogic only supports ButtonWidget, ImageWidget, BackgroundWidget, TextFieldWidget, ScrollPanelWidget and ProductionTabsWidget");
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}
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}
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}
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@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Widgets
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public string Background = "scrollpanel-bg";
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public string ScrollBarBackground = "scrollpanel-bg";
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public string Button = "scrollpanel-button";
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public readonly string Decorations = "scrollpanel-decorations";
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public string Decorations = "scrollpanel-decorations";
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public readonly string DecorationScrollUp = "up";
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public readonly string DecorationScrollDown = "down";
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readonly CachedTransform<(bool Disabled, bool Pressed, bool Hover, bool Focused), Sprite> getUpArrowImage;
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@@ -37,6 +37,7 @@ namespace OpenRA.Mods.Common.Widgets
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public int VisualHeight = 1;
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public int LeftMargin = 5;
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public int RightMargin = 5;
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public string Background = "textfield";
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public bool Disabled = false;
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@@ -561,7 +562,7 @@ namespace OpenRA.Mods.Common.Widgets
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var disabled = IsDisabled();
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var hover = Ui.MouseOverWidget == this || Children.Any(c => c == Ui.MouseOverWidget);
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var state = WidgetUtils.GetStatefulImageName("textfield", disabled, false, hover, HasKeyboardFocus);
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var state = WidgetUtils.GetStatefulImageName(Background, disabled, false, hover, HasKeyboardFocus);
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WidgetUtils.DrawPanel(state,
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new Rectangle(pos.X, pos.Y, Bounds.Width, Bounds.Height));
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