diff --git a/OpenRA.Mods.RA/Buildings/CanPowerDown.cs b/OpenRA.Mods.RA/Buildings/CanPowerDown.cs index b5b7380415..496b6e8c26 100755 --- a/OpenRA.Mods.RA/Buildings/CanPowerDown.cs +++ b/OpenRA.Mods.RA/Buildings/CanPowerDown.cs @@ -20,8 +20,7 @@ namespace OpenRA.Mods.RA.Buildings public class CanPowerDown : IResolveOrder, IDisable, INotifyCapture, ISync { - [Sync] - bool disabled = false; + [Sync] bool disabled = false; int normalPower = 0; PowerManager PowerManager; @@ -30,6 +29,7 @@ namespace OpenRA.Mods.RA.Buildings PowerManager = init.self.Owner.PlayerActor.Trait(); normalPower = init.self.Info.Traits.Get().Power; } + public bool Disabled { get { return disabled; } } public void ResolveOrder(Actor self, Order order)