Fix Team set in PlayerReference being ignored for unplayable players

This commit is contained in:
abcdefg30
2015-07-05 17:30:11 +02:00
parent da3bf9bf8d
commit cc03e64b37

View File

@@ -72,7 +72,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
}
var team = item.Get<LabelWidget>("TEAM");
var teamNumber = (client == null) ? 0 : client.Team;
var teamNumber = pp.PlayerReference.Playable ? ((client == null) ? 0 : client.Team) : pp.PlayerReference.Team;
team.GetText = () => (teamNumber == 0) ? "-" : teamNumber.ToString();
playerPanel.AddChild(item);