Add RemoveImmediately trait for things that should only exist for one tick.

This commit is contained in:
Paul Chote
2014-03-16 23:20:09 +13:00
parent 50d89629a2
commit cc34a40ebc
2 changed files with 23 additions and 0 deletions

View File

@@ -484,6 +484,7 @@
<Compile Include="Widgets\Logic\ReplayControlBarLogic.cs" /> <Compile Include="Widgets\Logic\ReplayControlBarLogic.cs" />
<Compile Include="World\BuildableTerrainLayer.cs" /> <Compile Include="World\BuildableTerrainLayer.cs" />
<Compile Include="Buildings\LaysTerrain.cs" /> <Compile Include="Buildings\LaysTerrain.cs" />
<Compile Include="RemoveImmediately.cs" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj"> <ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -0,0 +1,22 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.FileFormats;
using OpenRA.Traits;
namespace OpenRA.Mods.RA
{
public class RemoveImmediatelyInfo : TraitInfo<RemoveImmediately> {}
public class RemoveImmediately : INotifyAddedToWorld
{
public void AddedToWorld(Actor self) { self.Destroy(); }
}
}