Merge pull request #12808 from reaperrr/d2k-revealonfire
Enable enemy reveal when attacking friendly units in D2k
This commit is contained in:
@@ -93,6 +93,7 @@ ornithopter:
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SpawnActorOnDeath:
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SpawnActorOnDeath:
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Actor: ornithopter.husk
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Actor: ornithopter.husk
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RejectsOrders:
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RejectsOrders:
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RevealOnFire:
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ornithopter.husk:
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ornithopter.husk:
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Inherits: ^AircraftHusk
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Inherits: ^AircraftHusk
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@@ -115,8 +115,9 @@ sandworm:
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MovingInterval: 3
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MovingInterval: 3
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RequiresCondition: !attacking
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RequiresCondition: !attacking
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ConditionManager:
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ConditionManager:
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Buildable:
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RevealOnFire:
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Description: Attracted by vibrations in the sand.\nWill eat units whole and has a large appetite.
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Duration: 50
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Radius: 2c512
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sietch:
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sietch:
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Inherits: ^Building
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Inherits: ^Building
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@@ -169,6 +169,7 @@
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Sequence: pickup-indicator
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Sequence: pickup-indicator
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Offset: -12, -12
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Offset: -12, -12
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RequiresCondition: carryall-reserved
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RequiresCondition: carryall-reserved
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RevealOnFire:
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^Tank:
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^Tank:
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Inherits: ^Vehicle
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Inherits: ^Vehicle
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@@ -295,6 +296,7 @@
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Rough: 80
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Rough: 80
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Voiced:
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Voiced:
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VoiceSet: InfantryVoice
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VoiceSet: InfantryVoice
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RevealOnFire:
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^Plane:
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^Plane:
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Inherits@1: ^ExistsInWorld
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Inherits@1: ^ExistsInWorld
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@@ -389,3 +391,4 @@
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Range: 2c0, 4c0
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Range: 2c0, 4c0
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MustBeDestroyed:
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MustBeDestroyed:
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RequiredForShortGame: false
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RequiredForShortGame: false
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RevealOnFire:
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@@ -44,6 +44,7 @@ engineer:
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CaptureTypes: building, husk
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CaptureTypes: building, husk
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PlayerExperience: 50
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PlayerExperience: 50
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-AutoTarget:
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-AutoTarget:
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-RevealOnFire:
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Voiced:
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Voiced:
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VoiceSet: EngineerVoice
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VoiceSet: EngineerVoice
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@@ -78,6 +79,7 @@ trooper:
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thumper:
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thumper:
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Inherits: ^Infantry
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Inherits: ^Infantry
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-AutoTarget:
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-AutoTarget:
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-RevealOnFire:
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Buildable:
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Buildable:
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Queue: Infantry
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Queue: Infantry
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BuildPaletteOrder: 60
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BuildPaletteOrder: 60
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@@ -239,6 +241,7 @@ saboteur:
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Flashes: 0
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Flashes: 0
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EnterBehaviour: Suicide
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EnterBehaviour: Suicide
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-AutoTarget:
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-AutoTarget:
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-RevealOnFire:
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Cloak:
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Cloak:
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InitialDelay: 85
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InitialDelay: 85
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CloakDelay: 85
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CloakDelay: 85
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@@ -45,6 +45,7 @@ mcv:
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Step: 5
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Step: 5
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Delay: 3
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Delay: 3
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HealIfBelow: 50
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HealIfBelow: 50
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-RevealOnFire:
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harvester:
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harvester:
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Inherits: ^Vehicle
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Inherits: ^Vehicle
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@@ -95,6 +96,7 @@ harvester:
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Step: 5
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Step: 5
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Delay: 3
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Delay: 3
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HealIfBelow: 50
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HealIfBelow: 50
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-RevealOnFire:
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trike:
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trike:
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Inherits: ^Vehicle
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Inherits: ^Vehicle
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