Fix z-offset for muzzle flashes. Fixes #3667.
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@@ -58,7 +58,8 @@ namespace OpenRA.Mods.RA.Render
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anims.Add(barrel,
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new AnimationWithOffset(muzzleFlash,
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() => arm.MuzzleOffset(self, barrel),
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() => !visible[barrel]));
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() => !visible[barrel],
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p => WithTurret.ZOffsetFromCenter(self, p, 2)));
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}
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}
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