Add decorative civilian buildings to random maps

Allows the random map generator to optionally place civilian buildings
around the map for extra decoration. Buildings are placed last with
lowest priority to avoid competing for play area and resources.

Depends on #21738
This commit is contained in:
Ashley Newson
2025-02-07 23:55:16 +00:00
committed by Gustas Kažukauskas
parent 1f65fd234b
commit cc632660eb
13 changed files with 569 additions and 0 deletions

View File

@@ -1012,3 +1012,12 @@ label-ra-map-generator-choice-density-area-very-high = Scale with area (very hig
label-ra-map-generator-option-roads = Roads
label-ra-map-generator-option-deny-walled-areas = Obstruct walled areas
label-ra-map-generator-option-civilian-density = Civilian Density
label-ra-map-generator-choice-civilian-density-default = Default
label-ra-map-generator-choice-civilian-density-none = None
label-ra-map-generator-choice-civilian-density-low = Low
label-ra-map-generator-choice-civilian-density-medium = Medium
label-ra-map-generator-choice-civilian-density-high = High
label-ra-map-generator-choice-civilian-density-very-high = Very High
label-ra-map-generator-choice-civilian-density-max = Maximum