Disable MP sync report generation by default.
A new Server.EnableSyncReports option is provided so that server operators can restore them remotely in the event of a future desync bug.
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@@ -201,6 +201,7 @@ namespace OpenRA.Network
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public bool AllowVersionMismatch;
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public string GameUid;
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public bool EnableSingleplayer;
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public bool EnableSyncReports;
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public bool Dedicated;
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[FieldLoader.Ignore]
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