Refactor Shape.Rectangle.RotateToIsometry
And fixes TS wall and gate shapes.
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@@ -284,9 +284,9 @@
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ConditionManager:
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Health:
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Shape: Rectangle
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RotateToIsometry: true
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TopLeft: -384, -384
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BottomRight: 384, 384
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LocalYaw: 128
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TopLeft: -512, -512
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BottomRight: 512, 512
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VerticalTopOffset: 512
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^BuildingPlug:
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@@ -899,6 +899,11 @@
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Cost: 250
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Health:
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HP: 350
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Shape: Rectangle
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LocalYaw: 128
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TopLeft: -512, -512
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BottomRight: 512, 512
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VerticalTopOffset: 640
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Armor:
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Type: Heavy
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LineBuildNode:
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@@ -923,6 +928,10 @@
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^Gate_A:
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Inherits: ^Gate
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Health:
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Shape: Rectangle
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TopLeft: -512, -1536
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BottomRight: 512, 1536
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Gate:
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Dimensions: 3,1
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Footprint: xxx
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@@ -933,6 +942,10 @@
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^Gate_B:
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Inherits: ^Gate
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Health:
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Shape: Rectangle
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TopLeft: -1536, -512
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BottomRight: 1536, 512
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Gate:
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Dimensions: 1,3
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Footprint: x x x
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