Disable unfinished default test map.
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@@ -34,7 +34,7 @@ namespace OpenRA.Widgets.Delegates
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cs.GetWidget("BUTTON_START").OnMouseUp = mi => {
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cs.GetWidget("BUTTON_START").OnMouseUp = mi => {
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r.OpenWindow("SERVER_LOBBY");
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r.OpenWindow("SERVER_LOBBY");
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var map = Game.modData.AvailableMaps.Keys.FirstOrDefault();
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var map = Game.modData.AvailableMaps.FirstOrDefault(m => m.Value.Selectable).Key;
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settings.Server.Name = cs.GetWidget<TextFieldWidget>("GAME_TITLE").Text;
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settings.Server.Name = cs.GetWidget<TextFieldWidget>("GAME_TITLE").Text;
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settings.Server.ListenPort = int.Parse(cs.GetWidget<TextFieldWidget>("LISTEN_PORT").Text);
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settings.Server.ListenPort = int.Parse(cs.GetWidget<TextFieldWidget>("LISTEN_PORT").Text);
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@@ -74,7 +74,7 @@ namespace OpenRA.Widgets.Delegates
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if (uid != null)
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if (uid != null)
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Map = Game.modData.AvailableMaps[uid];
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Map = Game.modData.AvailableMaps[uid];
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else
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else
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Map = Game.modData.AvailableMaps.FirstOrDefault().Value;
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Map = Game.modData.AvailableMaps.FirstOrDefault(m => m.Value.Selectable).Value;
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}
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}
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}
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}
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}
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}
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@@ -1,4 +1,4 @@
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Selectable: True
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Selectable: False
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MapFormat: 3
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MapFormat: 3
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