Expose Graphics.Renderer setting; Refactor Renderer.Null.

This commit is contained in:
Paul Chote
2010-11-11 23:53:29 +13:00
parent 233e9326f0
commit ccf66cde2f
11 changed files with 43 additions and 92 deletions

View File

@@ -1,7 +1,7 @@
CSC = gmcs
CSFLAGS = -nologo -warn:4 -debug:+ -debug:full -optimize- -codepage:utf8 -unsafe
DEFINE = DEBUG;TRACE
PROGRAMS = fileformats rcg rgl game ra cnc seqed editor ralint filex tsbuild utility
PROGRAMS = fileformats rcg rgl rnull game ra cnc seqed editor ralint filex tsbuild utility
prefix = /usr/local
datarootdir = $(prefix)/share
datadir = $(datarootdir)
@@ -25,6 +25,7 @@ rcg_DEPS = $(fileformats_TARGET) $(game_TARGET)
rcg_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \
thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \
$(rcg_DEPS) $(game_TARGET)
rgl_SRCS = $(shell find OpenRA.Renderer.Gl/ -iname '*.cs')
rgl_TARGET = OpenRA.Renderer.Gl.dll
rgl_KIND = library
@@ -33,6 +34,13 @@ rgl_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \
thirdparty/Tao/Tao.Cg.dll thirdparty/Tao/Tao.OpenGl.dll thirdparty/Tao/Tao.Sdl.dll \
$(rgl_DEPS) $(game_TARGET)
rnull_SRCS = $(shell find OpenRA.Renderer.Null/ -iname '*.cs')
rnull_TARGET = OpenRA.Renderer.Null.dll
rnull_KIND = library
rnull_DEPS = $(fileformats_TARGET) $(game_TARGET)
rnull_LIBS = $(COMMON_LIBS) System.Windows.Forms.dll \
$(rnull_DEPS) $(game_TARGET)
game_SRCS = $(shell find OpenRA.Game/ -iname '*.cs')
game_TARGET = OpenRA.Game.exe
game_KIND = winexe
@@ -98,7 +106,7 @@ utility_LIBS = $(COMMON_LIBS) $(utility_DEPS)
.SUFFIXES:
.PHONY: clean all game tool default mods mod_ra mod_cnc install uninstall editor_res editor tsbuild ralint seqed filex utility
game: $(fileformats_TARGET) $(rcg_TARGET) $(rgl_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(utility_TARGET)
game: $(fileformats_TARGET) $(rcg_TARGET) $(rgl_TARGET) $(rnull_TARGET) $(game_TARGET) $(ra_TARGET) $(cnc_TARGET) $(utility_TARGET)
clean:
@-rm *.exe *.dll *.mdb mods/**/*.dll mods/**/*.mdb *.resources

View File

@@ -39,6 +39,7 @@ namespace OpenRA.GameRules
public class GraphicSettings
{
public string Renderer = "Cg";
public WindowMode Mode = WindowMode.PseudoFullscreen;
public int2 FullscreenSize = new int2(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
public int2 WindowedSize = new int2(1024, 768);

View File

@@ -133,7 +133,7 @@ namespace OpenRA.Graphics
internal static void Initialize( OpenRA.FileFormats.Graphics.WindowMode windowMode )
{
var resolution = GetResolution( windowMode );
device = CreateDevice( Assembly.LoadFile( Path.GetFullPath( "OpenRA.Renderer.Gl.dll" ) ), resolution.Width, resolution.Height, windowMode, false );
device = CreateDevice( Assembly.LoadFile( Path.GetFullPath( "OpenRA.Renderer.{0}.dll".F(Game.Settings.Graphics.Renderer) ) ), resolution.Width, resolution.Height, windowMode, false );
}
static Size GetResolution(WindowMode windowmode)

View File

@@ -50,6 +50,7 @@ namespace OpenRA.Renderer.Cg
public GraphicsDevice( int width, int height, WindowMode window, bool vsync )
{
Console.WriteLine("Using Cg renderer");
Sdl.SDL_Init( Sdl.SDL_INIT_NOPARACHUTE | Sdl.SDL_INIT_VIDEO );
Sdl.SDL_GL_SetAttribute( Sdl.SDL_GL_DOUBLEBUFFER, 1 );
Sdl.SDL_GL_SetAttribute( Sdl.SDL_GL_RED_SIZE, 8 );

View File

@@ -47,6 +47,7 @@ namespace OpenRA.Renderer.Glsl
public GraphicsDevice( int width, int height, WindowMode window, bool vsync )
{
Console.WriteLine("Using Gl renderer");
Sdl.SDL_Init( Sdl.SDL_INIT_NOPARACHUTE | Sdl.SDL_INIT_VIDEO );
Sdl.SDL_GL_SetAttribute( Sdl.SDL_GL_DOUBLEBUFFER, 1 );
Sdl.SDL_GL_SetAttribute( Sdl.SDL_GL_RED_SIZE, 8 );

View File

@@ -12,6 +12,7 @@ using System.Drawing;
using System.IO;
using OpenRA.FileFormats.Graphics;
using OpenRA.Graphics;
using System;
[assembly: Renderer(typeof(OpenRA.Renderer.Null.NullGraphicsDevice))]
@@ -23,6 +24,7 @@ namespace OpenRA.Renderer.Null
public NullGraphicsDevice(int width, int height, WindowMode window, bool vsync)
{
Console.WriteLine("Using Null renderer");
WindowSize = new Size(width, height);
}
@@ -46,4 +48,31 @@ namespace OpenRA.Renderer.Null
public ITexture CreateTexture(Bitmap bitmap) { return new NullTexture(); }
public IShader CreateShader(string name) { return new NullShader(); }
}
public class NullIndexBuffer : IIndexBuffer
{
public void Bind() {}
public void SetData(ushort[] indices, int length) {}
}
public class NullShader : IShader
{
public void SetValue(string name, float x, float y) { }
public void SetValue(string param, ITexture texture) { }
public void Commit() { }
public void Render(Action a) { }
}
public class NullTexture : ITexture
{
public void SetData(Bitmap bitmap) { }
public void SetData(uint[,] colors) { }
public void SetData(byte[] colors, int width, int height) { }
}
class NullVertexBuffer<T> : IVertexBuffer<T>
{
public void Bind() { }
public void SetData(T[] vertices, int length) { }
}
}

View File

@@ -1,20 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.FileFormats.Graphics;
namespace OpenRA.Renderer.Null
{
public class NullIndexBuffer : IIndexBuffer
{
public void Bind() {}
public void SetData(ushort[] indices, int length) {}
}
}

View File

@@ -1,23 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using OpenRA.FileFormats.Graphics;
namespace OpenRA.Renderer.Null
{
public class NullShader : IShader
{
public void SetValue(string name, float x, float y) { }
public void SetValue(string param, ITexture texture) { }
public void Commit() { }
public void Render(Action a) { }
}
}

View File

@@ -1,22 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System.Drawing;
using OpenRA.FileFormats.Graphics;
namespace OpenRA.Renderer.Null
{
public class NullTexture : ITexture
{
public void SetData(Bitmap bitmap) { }
public void SetData(uint[,] colors) { }
public void SetData(byte[] colors, int width, int height) { }
}
}

View File

@@ -1,20 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.FileFormats.Graphics;
namespace OpenRA.Renderer.Null
{
class NullVertexBuffer<T> : IVertexBuffer<T>
{
public void Bind() { }
public void SetData(T[] vertices, int length) { }
}
}

View File

@@ -48,10 +48,6 @@
</ItemGroup>
<ItemGroup>
<Compile Include="NullGraphicsDevice.cs" />
<Compile Include="NullIndexBuffer.cs" />
<Compile Include="NullShader.cs" />
<Compile Include="NullTexture.cs" />
<Compile Include="NullVertexBuffer.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>