Moves the remaining two ServerTraits and 3 out of 4 Modifiers to Mods.Common

This commit is contained in:
reaperrr
2014-11-07 00:04:16 +01:00
parent 3dd93c7ff6
commit cd00fdeacc
8 changed files with 12 additions and 11 deletions

View File

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#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common
{
[Desc("The actor stays invisible under fog of war.")]
public class HiddenUnderFogInfo : TraitInfo<HiddenUnderFog> { }
public class HiddenUnderFog : IRenderModifier, IVisibilityModifier
{
public bool IsVisible(Actor self, Player byPlayer)
{
return byPlayer == null || Shroud.GetVisOrigins(self).Any(o => byPlayer.Shroud.IsVisible(o));
}
public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
{
return IsVisible(self, self.World.RenderPlayer) ? r : SpriteRenderable.None;
}
}
}