Upgrade shipped maps to format 6.

This commit is contained in:
Paul Chote
2013-12-08 11:33:04 +13:00
parent 8f737719fd
commit cd2a1cb30f
134 changed files with 608 additions and 483 deletions

View File

@@ -1,6 +1,6 @@
Selectable: False
MapFormat: 5
MapFormat: 6
RequiresMod: cnc
@@ -20,17 +20,19 @@ UseAsShellmap: True
Type: Conquest
Options:
Players:
PlayerReference@Nod:
Name: Nod
Race: nod
ColorRamp: 3,255,127,28
ColorRamp: 3,255,127
Allies: Nod
Enemies: GDI,Creeps
PlayerReference@GDI:
Name: GDI
Race: gdi
ColorRamp: 31,222,183,24
ColorRamp: 31,222,183
Allies: GDI
Enemies: Nod,Creeps
PlayerReference@Neutral:
@@ -41,37 +43,31 @@ Players:
PlayerReference@Multi0:
Name: Multi0
Playable: True
DefaultStartingUnits: True
Race: Random
Enemies: Creeps
PlayerReference@Multi1:
Name: Multi1
Playable: True
DefaultStartingUnits: True
Race: Random
Enemies: Creeps
PlayerReference@Multi2:
Name: Multi2
Playable: True
DefaultStartingUnits: True
Race: Random
Enemies: Creeps
PlayerReference@Multi3:
Name: Multi3
Playable: True
DefaultStartingUnits: True
Race: Random
Enemies: Creeps
PlayerReference@Multi4:
Name: Multi4
Playable: True
DefaultStartingUnits: True
Race: Random
Enemies: Creeps
PlayerReference@Multi5:
Name: Multi5
Playable: True
DefaultStartingUnits: True
Race: Random
Enemies: Creeps
PlayerReference@Creeps:
@@ -1010,6 +1006,12 @@ Rules:
Sequences:
VoxelSequences:
Weapons:
Voices:
Notifications:
Translations: