fix bitrot in cnc and ra
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@@ -18,7 +18,7 @@ namespace OpenRA.Mods.RA
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class TransformsInfo : ITraitInfo
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class TransformsInfo : ITraitInfo
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{
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{
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[ActorReference]
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[ActorReference]
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public readonly string IntoActor;
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public readonly string IntoActor = null;
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public readonly int2 Offset = int2.Zero;
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public readonly int2 Offset = int2.Zero;
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public readonly int Facing = 96;
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public readonly int Facing = 96;
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public readonly string[] TransformSounds = {};
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public readonly string[] TransformSounds = {};
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@@ -502,7 +502,6 @@ C17:
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Health:
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Health:
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HP: 25
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HP: 25
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Armor: light
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Armor: light
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Plane:
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RenderUnit:
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RenderUnit:
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WithShadow:
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WithShadow:
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Cargo:
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Cargo:
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@@ -521,7 +520,6 @@ A10:
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Health:
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Health:
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HP: 60
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HP: 60
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Armor: light
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Armor: light
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Plane:
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RenderUnit:
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RenderUnit:
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WithShadow:
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WithShadow:
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LimitedAmmo:
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LimitedAmmo:
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@@ -257,7 +257,7 @@ SHOK:
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Bounds: 12,17,0,-9
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Bounds: 12,17,0,-9
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Health:
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Health:
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HP: 80
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HP: 80
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Unit:
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Mobile:
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Speed: 3
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Speed: 3
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RevealsShroud:
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RevealsShroud:
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Range: 4
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Range: 4
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@@ -807,7 +807,7 @@ TTNK:
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Health:
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Health:
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HP: 110
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HP: 110
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Armor: light
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Armor: light
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Unit:
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Mobile:
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Speed: 8
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Speed: 8
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RevealsShroud:
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RevealsShroud:
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Range: 7
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Range: 7
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