From cd699f59f4b2f5a3ededb6f2644bdae0f47383cc Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Thu, 14 Jan 2010 18:12:50 +1300 Subject: [PATCH] fix translation of SecondaryWeapon --- RulesConverter/Program.cs | 2 +- ra.yaml | 11 +++++++++++ 2 files changed, 12 insertions(+), 1 deletion(-) diff --git a/RulesConverter/Program.cs b/RulesConverter/Program.cs index 81eb32af3f..565ae9e89c 100644 --- a/RulesConverter/Program.cs +++ b/RulesConverter/Program.cs @@ -123,7 +123,7 @@ namespace RulesConverter { "AttackBase", new PL { { "PrimaryWeapon", "Primary" }, - { "SecondaryWeapon", "SecondaryWeapon" }, + { "SecondaryWeapon", "Secondary" }, { "PrimaryOffset", "PrimaryOffset" }, { "SecondaryOffset", "SecondaryOffset" }, { "PrimaryLocalOffset", "PrimaryLocalOffset" }, diff --git a/ra.yaml b/ra.yaml index 8bee1c9b9a..430dba40e0 100644 --- a/ra.yaml +++ b/ra.yaml @@ -91,6 +91,7 @@ V2RL: ROT: 5 AttackTurreted: PrimaryWeapon: 105mm + SecondaryWeapon: 105mm Recoil: 3 RenderUnitTurreted: AutoTarget: @@ -116,6 +117,7 @@ V2RL: ROT: 5 AttackTurreted: PrimaryWeapon: 120mm + SecondaryWeapon: MammothTusk PrimaryLocalOffset: -4,-5,0,4,-5,0 SecondaryLocalOffset: -7,2,25,7,2,-25 Recoil: 4 @@ -389,6 +391,7 @@ DD: ROT: 7 AttackTurreted: PrimaryWeapon: Stinger + SecondaryWeapon: DepthCharge PrimaryOffset: 0,-8,0,-3 RenderUnitTurreted: AutoTarget: @@ -416,6 +419,7 @@ CA: ROT: 5 AttackTurreted: PrimaryWeapon: 8Inch + SecondaryWeapon: 8Inch PrimaryOffset: 0,17,0,-2 SecondaryOffset: 0,-17,0,-2 Recoil: 3 @@ -466,6 +470,7 @@ PT: ROT: 7 AttackTurreted: PrimaryWeapon: 2Inch + SecondaryWeapon: DepthCharge PrimaryOffset: 0,-6,0,-1 RenderUnitTurreted: AutoTarget: @@ -491,6 +496,7 @@ MIG: Speed: 20 AttackPlane: PrimaryWeapon: Maverick + SecondaryWeapon: Maverick Plane: RenderUnit: WithShadow: @@ -518,6 +524,7 @@ YAK: Speed: 16 AttackPlane: PrimaryWeapon: ChainGun + SecondaryWeapon: ChainGun Plane: RenderUnit: WithShadow: @@ -572,6 +579,7 @@ HELI: Speed: 16 AttackHeli: PrimaryWeapon: Hellfire + SecondaryWeapon: Hellfire PrimaryOffset: -5,0,0,2 SecondaryOffset: 5,0,0,2 Helicopter: @@ -781,6 +789,7 @@ AGUN: RenderBuildingTurreted: AttackTurreted: PrimaryWeapon: ZSU-23 + SecondaryWeapon: ZSU-23 AutoTarget: IronCurtainable: @@ -2051,6 +2060,7 @@ E3: Speed: 3 AttackBase: PrimaryWeapon: RedEye + SecondaryWeapon: Dragon PrimaryOffset: 0,0,0,-13 TakeCover: @@ -2150,6 +2160,7 @@ E7: C4Demolition: AttackBase: PrimaryWeapon: Colt45 + SecondaryWeapon: Colt45 TakeCover: MEDI: