Shellmap: Add beginning paradrop and Tanya
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@@ -111,6 +111,8 @@ namespace OpenRA.Mods.RA.Missions
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viewportTarget = viewportTargets[1];
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Game.viewport.Center(viewportOrigin);
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Sound.SoundVolumeModifier = 0.25f;
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MissionUtils.Paradrop(world, soviets, ParadropUnits, paradropEntry.Location, paradropLZ.Location);
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}
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}
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}
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