Use nameof() to reference image fields.

This commit is contained in:
Paul Chote
2020-08-15 11:00:11 +01:00
committed by abcdefg30
parent ac8b312140
commit cd9bf53e1a
37 changed files with 72 additions and 72 deletions

View File

@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Projectiles
[Desc("Image to display.")]
public readonly string Image = null;
[SequenceReference("Image", allowNullImage: true)]
[SequenceReference(nameof(Image), allowNullImage: true)]
[Desc("Loop a randomly chosen sequence of Image from this list while this projectile is moving.")]
public readonly string[] Sequences = { "idle" };
@@ -57,7 +57,7 @@ namespace OpenRA.Mods.Common.Projectiles
[Desc("Trail animation.")]
public readonly string TrailImage = null;
[SequenceReference("TrailImage", allowNullImage: true)]
[SequenceReference(nameof(TrailImage), allowNullImage: true)]
[Desc("Loop a randomly chosen sequence of TrailImage from this list while this projectile is moving.")]
public readonly string[] TrailSequences = { "idle" };