Use nameof() to reference image fields.

This commit is contained in:
Paul Chote
2020-08-15 11:00:11 +01:00
committed by abcdefg30
parent ac8b312140
commit cd9bf53e1a
37 changed files with 72 additions and 72 deletions

View File

@@ -31,13 +31,13 @@ namespace OpenRA.Mods.Common.Traits
public readonly string BeaconImage = "beacon";
[SequenceReference("BeaconImage")]
[SequenceReference(nameof(BeaconImage))]
public readonly string BeaconSequence = null;
[SequenceReference("BeaconImage")]
[SequenceReference(nameof(BeaconImage))]
public readonly string ArrowSequence = "arrow";
[SequenceReference("BeaconImage")]
[SequenceReference(nameof(BeaconImage))]
public readonly string CircleSequence = "circles";
public override object Create(ActorInitializer init) { return new PlaceBeacon(init.Self, this); }