Use nameof() to reference image fields.

This commit is contained in:
Paul Chote
2020-08-15 11:00:11 +01:00
committed by abcdefg30
parent ac8b312140
commit cd9bf53e1a
37 changed files with 72 additions and 72 deletions

View File

@@ -20,13 +20,13 @@ namespace OpenRA.Mods.Common.Traits.Render
{
public readonly string Image = "smoke_m";
[SequenceReference("Image")]
[SequenceReference(nameof(Image))]
public readonly string IdleSequence = "idle";
[SequenceReference("Image")]
[SequenceReference(nameof(Image))]
public readonly string LoopSequence = "loop";
[SequenceReference("Image")]
[SequenceReference(nameof(Image))]
public readonly string EndSequence = "end";
[PaletteReference(nameof(IsPlayerPalette))]