Use nameof() to reference image fields.
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@@ -20,13 +20,13 @@ namespace OpenRA.Mods.Common.Traits.Render
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{
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public readonly string Image = "smoke_m";
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[SequenceReference("Image")]
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[SequenceReference(nameof(Image))]
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public readonly string IdleSequence = "idle";
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[SequenceReference("Image")]
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[SequenceReference(nameof(Image))]
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public readonly string LoopSequence = "loop";
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[SequenceReference("Image")]
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[SequenceReference(nameof(Image))]
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public readonly string EndSequence = "end";
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[PaletteReference(nameof(IsPlayerPalette))]
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