Use nameof() to reference image fields.
This commit is contained in:
@@ -27,11 +27,11 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Delay (in ticks) after launch until the missile is spawned.")]
|
||||
public readonly int MissileDelay = 0;
|
||||
|
||||
[SequenceReference("MissileWeapon")]
|
||||
[SequenceReference(nameof(MissileWeapon))]
|
||||
[Desc("Sprite sequence for the ascending missile.")]
|
||||
public readonly string MissileUp = "up";
|
||||
|
||||
[SequenceReference("MissileWeapon")]
|
||||
[SequenceReference(nameof(MissileWeapon))]
|
||||
[Desc("Sprite sequence for the descending missile.")]
|
||||
public readonly string MissileDown = "down";
|
||||
|
||||
@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Trail animation.")]
|
||||
public readonly string TrailImage = null;
|
||||
|
||||
[SequenceReference("TrailImage", allowNullImage: true)]
|
||||
[SequenceReference(nameof(TrailImage), allowNullImage: true)]
|
||||
[Desc("Loop a randomly chosen sequence of TrailImage from this list while this projectile is moving.")]
|
||||
public readonly string[] TrailSequences = { };
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public readonly string EffectImage = null;
|
||||
|
||||
[SequenceReference("EffectImage")]
|
||||
[SequenceReference(nameof(EffectImage))]
|
||||
public readonly string EffectSequence = null;
|
||||
|
||||
[PaletteReference]
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public readonly string IconImage = "icon";
|
||||
|
||||
[SequenceReference("IconImage")]
|
||||
[SequenceReference(nameof(IconImage))]
|
||||
[Desc("Icon sprite displayed in the support power palette.")]
|
||||
public readonly string Icon = null;
|
||||
|
||||
@@ -89,22 +89,22 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public readonly string BeaconImage = "beacon";
|
||||
|
||||
[SequenceReference("BeaconImage")]
|
||||
[SequenceReference(nameof(BeaconImage))]
|
||||
public readonly string BeaconPoster = null;
|
||||
|
||||
[PaletteReference]
|
||||
public readonly string BeaconPosterPalette = "chrome";
|
||||
|
||||
[SequenceReference("BeaconImage")]
|
||||
[SequenceReference(nameof(BeaconImage))]
|
||||
public readonly string ClockSequence = null;
|
||||
|
||||
[SequenceReference("BeaconImage")]
|
||||
[SequenceReference(nameof(BeaconImage))]
|
||||
public readonly string BeaconSequence = null;
|
||||
|
||||
[SequenceReference("BeaconImage")]
|
||||
[SequenceReference(nameof(BeaconImage))]
|
||||
public readonly string ArrowSequence = null;
|
||||
|
||||
[SequenceReference("BeaconImage")]
|
||||
[SequenceReference(nameof(BeaconImage))]
|
||||
public readonly string CircleSequence = null;
|
||||
|
||||
[Desc("Delay after launch, measured in ticks.")]
|
||||
|
||||
Reference in New Issue
Block a user