Use nameof() to reference image fields.

This commit is contained in:
Paul Chote
2020-08-15 11:00:11 +01:00
committed by abcdefg30
parent ac8b312140
commit cd9bf53e1a
37 changed files with 72 additions and 72 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string IconImage = "icon";
[SequenceReference("IconImage")]
[SequenceReference(nameof(IconImage))]
[Desc("Icon sprite displayed in the support power palette.")]
public readonly string Icon = null;
@@ -89,22 +89,22 @@ namespace OpenRA.Mods.Common.Traits
public readonly string BeaconImage = "beacon";
[SequenceReference("BeaconImage")]
[SequenceReference(nameof(BeaconImage))]
public readonly string BeaconPoster = null;
[PaletteReference]
public readonly string BeaconPosterPalette = "chrome";
[SequenceReference("BeaconImage")]
[SequenceReference(nameof(BeaconImage))]
public readonly string ClockSequence = null;
[SequenceReference("BeaconImage")]
[SequenceReference(nameof(BeaconImage))]
public readonly string BeaconSequence = null;
[SequenceReference("BeaconImage")]
[SequenceReference(nameof(BeaconImage))]
public readonly string ArrowSequence = null;
[SequenceReference("BeaconImage")]
[SequenceReference(nameof(BeaconImage))]
public readonly string CircleSequence = null;
[Desc("Delay after launch, measured in ticks.")]