Use nameof() to reference image fields.
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@@ -21,10 +21,10 @@ namespace OpenRA.Mods.Common.Traits
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public class ShroudRendererInfo : TraitInfo
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{
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public readonly string Sequence = "shroud";
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[SequenceReference("Sequence")]
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[SequenceReference(nameof(Sequence))]
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public readonly string[] ShroudVariants = { "shroud" };
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[SequenceReference("Sequence")]
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[SequenceReference(nameof(Sequence))]
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public readonly string[] FogVariants = { "fog" };
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[PaletteReference]
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@@ -40,13 +40,13 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("Use the upper four bits when calculating frame")]
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public readonly bool UseExtendedIndex = false;
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[SequenceReference("Sequence")]
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[SequenceReference(nameof(Sequence))]
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[Desc("Override for source art that doesn't define a fully shrouded tile")]
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public readonly string OverrideFullShroud = null;
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public readonly int OverrideShroudIndex = 15;
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[SequenceReference("Sequence")]
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[SequenceReference(nameof(Sequence))]
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[Desc("Override for source art that doesn't define a fully fogged tile")]
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public readonly string OverrideFullFog = null;
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