Added tiberian sun vqa file support
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@@ -21,6 +21,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class AssetBrowserLogic
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{
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static readonly string[] AllowedExtensions = { ".shp", ".r8", "tmp", ".tem", ".des", ".sno", ".int", ".jun", ".vqa" };
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readonly World world;
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Widget panel;
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TextFieldWidget filenameInput;
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@@ -39,10 +43,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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bool isVideoLoaded = false;
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int currentFrame;
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readonly World world;
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static readonly string[] AllowedExtensions = { ".shp", ".r8", "tmp", ".tem", ".des", ".sno", ".int", ".jun", ".vqa" };
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[ObjectCreator.UseCtor]
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public AssetBrowserLogic(Widget widget, Action onExit, World world)
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{
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@@ -112,7 +112,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var frameContainer = panel.GetOrNull("FRAME_SELECTOR");
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if (frameContainer != null)
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frameContainer.IsVisible = () => (currentSprites != null && currentSprites.Length > 1) || (player != null && player.Video != null && player.Video.Frames > 1);
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frameContainer.IsVisible = () => (currentSprites != null && currentSprites.Length > 1) || (isVideoLoaded && player != null && player.Video != null && player.Video.Frames > 1);
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frameSlider = panel.Get<SliderWidget>("FRAME_SLIDER");
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if (frameSlider != null)
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@@ -301,9 +301,11 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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player = panel.Get<VqaPlayerWidget>("PLAYER");
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currentFilename = filename;
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player.Load(filename);
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player.DrawOverlay = false;
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isVideoLoaded = true;
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frameSlider.MaximumValue = (float)player.Video.Frames - 1;
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frameSlider.Ticks = 0;
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return true;
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}
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else
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{
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@@ -330,7 +332,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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// TODO: Re-enable "All Packages" once list generation is done in a background thread
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// var sources = new[] { (IFolder)null }.Concat(GlobalFileSystem.MountedFolders);
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var sources = GlobalFileSystem.MountedFolders;
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 280, sources, setupItem);
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return true;
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@@ -344,7 +345,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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// TODO: This is too slow to run in the main thread
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// var files = AssetSource != null ? AssetSource.AllFileNames() :
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// GlobalFileSystem.MountedFolders.SelectMany(f => f.AllFileNames());
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if (assetSource == null)
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return;
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