Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
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@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Activities
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var move = plane.FlyStep(plane.Facing);
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var altitude = plane.CenterPosition.Z;
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plane.Facing = Util.TickFacing(plane.Facing, desiredFacing, plane.ROT);
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plane.Facing = Util.TickFacing(plane.Facing, desiredFacing, plane.TurnSpeed);
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if (altitude != desiredAltitude.Length)
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{
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