Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle

This commit is contained in:
reaperrr
2016-03-02 21:51:36 +01:00
parent 86e4a72dce
commit cddf182996
43 changed files with 180 additions and 173 deletions

View File

@@ -71,7 +71,7 @@ namespace OpenRA.Mods.Common.Activities
// Rotate towards the target
var dist = pos - self.CenterPosition;
var desiredFacing = dist.HorizontalLengthSquared != 0 ? dist.Yaw.Facing : helicopter.Facing;
helicopter.Facing = Util.TickFacing(helicopter.Facing, desiredFacing, helicopter.ROT);
helicopter.Facing = Util.TickFacing(helicopter.Facing, desiredFacing, helicopter.TurnSpeed);
var move = helicopter.FlyStep(desiredFacing);
// Inside the minimum range, so reverse