Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle
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@@ -55,8 +55,8 @@ namespace OpenRA.Mods.Common.Traits
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public readonly int InitialFacing = 0;
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[Desc("Rate of Turning")]
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public readonly int ROT = 255;
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[Desc("Speed at which the actor turns.")]
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public readonly int TurnSpeed = 255;
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public readonly int Speed = 1;
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@@ -339,7 +339,7 @@ namespace OpenRA.Mods.Common.Traits
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set { facing = value; }
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}
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public int ROT { get { return Info.ROT; } }
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public int TurnSpeed { get { return Info.TurnSpeed; } }
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[Sync] public WPos CenterPosition { get; private set; }
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[Sync] public CPos FromCell { get { return fromCell; } }
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