Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle

This commit is contained in:
reaperrr
2016-03-02 21:51:36 +01:00
parent 86e4a72dce
commit cddf182996
43 changed files with 180 additions and 173 deletions

View File

@@ -18,8 +18,8 @@ namespace OpenRA.Mods.Common.Traits
public class TurretedInfo : ITraitInfo, UsesInit<TurretFacingInit>, Requires<BodyOrientationInfo>
{
public readonly string Turret = "primary";
[Desc("Rate of Turning")]
public readonly int ROT = 255;
[Desc("Speed at which the turret turns.")]
public readonly int TurnSpeed = 255;
public readonly int InitialFacing = 128;
[Desc("Number of ticks before turret is realigned. (-1 turns off realignment)")]
@@ -105,7 +105,7 @@ namespace OpenRA.Mods.Common.Traits
void MoveTurret()
{
var df = DesiredFacing ?? (facing != null ? facing.Facing : TurretFacing);
TurretFacing = Util.TickFacing(TurretFacing, df, info.ROT);
TurretFacing = Util.TickFacing(TurretFacing, df, info.TurnSpeed);
}
public bool FaceTarget(Actor self, Target target)