Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle

This commit is contained in:
reaperrr
2016-03-02 21:51:36 +01:00
parent 86e4a72dce
commit cddf182996
43 changed files with 180 additions and 173 deletions

View File

@@ -11,7 +11,7 @@ TRAN:
Queue: Aircraft.GDI, Aircraft.Nod
Aircraft:
LandWhenIdle: true
ROT: 5
TurnSpeed: 5
Speed: 140
InitialFacing: 224
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach,Tiberium,BlueTiberium
@@ -55,7 +55,7 @@ HELI:
Aircraft:
RearmBuildings: hpad
InitialFacing: 224
ROT: 4
TurnSpeed: 4
Speed: 186
Health:
HP: 125
@@ -107,7 +107,7 @@ ORCA:
Aircraft:
RearmBuildings: hpad
InitialFacing: 224
ROT: 4
TurnSpeed: 4
Speed: 186
Health:
HP: 90
@@ -151,7 +151,7 @@ C17:
Valued:
Cost: 2000
Aircraft:
ROT: 5
TurnSpeed: 5
Speed: 326
Repulsable: False
AirborneUpgrades: airborne
@@ -189,7 +189,7 @@ A10:
Valued:
Cost: 2000
Aircraft:
ROT: 4
TurnSpeed: 4
Speed: 373
Repulsable: False
AirborneUpgrades: airborne
@@ -222,7 +222,7 @@ TRAN.Husk:
Tooltip:
Name: Chinook Transport
Aircraft:
ROT: 5
TurnSpeed: 5
Speed: 140
RevealsShroud:
Range: 8c0
@@ -239,7 +239,7 @@ HELI.Husk:
Tooltip:
Name: Apache Longbow
Aircraft:
ROT: 4
TurnSpeed: 4
Speed: 186
RevealsShroud:
Range: 10c0
@@ -254,7 +254,7 @@ ORCA.Husk:
Tooltip:
Name: Orca
Aircraft:
ROT: 4
TurnSpeed: 4
Speed: 186
RevealsShroud:
Range: 10c0

View File

@@ -66,7 +66,7 @@
Tiberium: 50
BlueTiberium: 50
Beach: 50
ROT: 5
TurnSpeed: 5
SelectionDecorations:
Selectable:
Bounds: 24,24
@@ -112,7 +112,7 @@
Tiberium: 70
BlueTiberium: 70
Beach: 70
ROT: 5
TurnSpeed: 5
Tooltip:
GenericName: Tank

View File

@@ -10,13 +10,13 @@ BOAT:
Type: Heavy
Mobile:
InitialFacing: 64
ROT: 4
TurnSpeed: 4
Speed: 28
OnRails: true
RevealsShroud:
Range: 7c0
Turreted:
ROT: 7
TurnSpeed: 7
Offset: 0,896,171
Armament:
Weapon: BoatMissile
@@ -60,7 +60,7 @@ LST:
Beach: 100
River: 100
InitialFacing: 0
ROT: 4
TurnSpeed: 4
Speed: 142
Health:
HP: 400

View File

@@ -667,7 +667,7 @@ GUN:
Bib:
HasMinibib: Yes
Turreted:
ROT: 12
TurnSpeed: 12
InitialFacing: 56
-WithSpriteBody:
WithTurretedSpriteBody:
@@ -710,7 +710,7 @@ SAM:
RevealsShroud:
Range: 8c0
Turreted:
ROT: 10
TurnSpeed: 10
InitialFacing: 0
RealignDelay: -1
-WithSpriteBody:
@@ -803,7 +803,7 @@ GTWR:
Range: 3c0
WithMuzzleOverlay:
Turreted:
ROT: 255
TurnSpeed: 255
Power:
Amount: -10
@@ -838,7 +838,7 @@ ATWR:
Bib:
HasMinibib: Yes
Turreted:
ROT: 255
TurnSpeed: 255
Offset: 128,128,0
Armament@PRIMARY:
Weapon: TowerMissle

View File

@@ -91,7 +91,7 @@ APC:
Mobile:
UpgradeTypes: notmobile
UpgradeMaxEnabledLevel: 0
ROT: 8
TurnSpeed: 8
Speed: 128
Health:
HP: 210
@@ -100,7 +100,7 @@ APC:
RevealsShroud:
Range: 7c0
Turreted:
ROT: 10
TurnSpeed: 10
Armament@PRIMARY:
Weapon: APCGun
Recoil: 96
@@ -138,7 +138,7 @@ ARTY:
Prerequisites: anyhq, ~techlevel.medium
Queue: Vehicle.Nod
Mobile:
ROT: 2
TurnSpeed: 2
Speed: 85
Health:
HP: 75
@@ -173,7 +173,7 @@ FTNK:
Prerequisites: anyhq, ~techlevel.medium
Queue: Vehicle.Nod
Mobile:
ROT: 7
TurnSpeed: 7
Speed: 99
Health:
HP: 270
@@ -206,7 +206,7 @@ BGGY:
Prerequisites: afld
Queue: Vehicle.Nod
Mobile:
ROT: 10
TurnSpeed: 10
Speed: 170
Health:
HP: 120
@@ -215,7 +215,7 @@ BGGY:
RevealsShroud:
Range: 8c0
Turreted:
ROT: 10
TurnSpeed: 10
Offset: -43,0,128
Armament:
Weapon: MachineGun
@@ -240,7 +240,7 @@ BIKE:
Prerequisites: afld
Queue: Vehicle.Nod
Mobile:
ROT: 10
TurnSpeed: 10
Speed: 213
TerrainSpeeds:
Clear: 70
@@ -276,7 +276,7 @@ JEEP:
Prerequisites: weap
Queue: Vehicle.GDI
Mobile:
ROT: 10
TurnSpeed: 10
Speed: 156
Health:
HP: 160
@@ -285,7 +285,7 @@ JEEP:
RevealsShroud:
Range: 8c0
Turreted:
ROT: 10
TurnSpeed: 10
Offset: -85,0,128
Armament:
Weapon: MachineGun
@@ -310,7 +310,7 @@ LTNK:
Prerequisites: anyhq, ~techlevel.medium
Queue: Vehicle.Nod
Mobile:
ROT: 7
TurnSpeed: 7
Speed: 110
Health:
HP: 340
@@ -319,7 +319,7 @@ LTNK:
RevealsShroud:
Range: 6c0
Turreted:
ROT: 7
TurnSpeed: 7
Armament:
Weapon: 70mm
Recoil: 85
@@ -353,7 +353,7 @@ MTNK:
RevealsShroud:
Range: 6c0
Turreted:
ROT: 5
TurnSpeed: 5
Armament:
Weapon: 120mm
Recoil: 128
@@ -383,7 +383,7 @@ HTNK:
Mobile:
Crushes: wall, heavywall, crate, infantry
Speed: 56
ROT: 3
TurnSpeed: 3
Health:
HP: 800
Armor:
@@ -392,7 +392,7 @@ HTNK:
Range: 6c0
WithSpriteTurret:
Turreted:
ROT: 3
TurnSpeed: 3
Armament@PRIMARY:
Weapon: 120mmDual
LocalOffset: 900,180,340, 900,-180,340
@@ -431,7 +431,7 @@ MSAM:
Queue: Vehicle.GDI
Mobile:
Speed: 85
ROT: 4
TurnSpeed: 4
Health:
HP: 120
Armor:
@@ -439,7 +439,7 @@ MSAM:
RevealsShroud:
Range: 8c0
Turreted:
ROT: 255
TurnSpeed: 255
Offset: -256,0,128
Armament@PRIMARY:
Weapon: 227mm
@@ -467,7 +467,7 @@ MLRS:
Queue: Vehicle.Nod
Mobile:
Speed: 99
ROT: 7
TurnSpeed: 7
Health:
HP: 120
Armor:
@@ -475,7 +475,7 @@ MLRS:
RevealsShroud:
Range: 8c0
Turreted:
ROT: 8
TurnSpeed: 8
Offset: -128,0,128
RealignDelay: 0
Armament:
@@ -508,7 +508,7 @@ STNK:
Prerequisites: tmpl, ~techlevel.high
Queue: Vehicle.Nod
Mobile:
ROT: 10
TurnSpeed: 10
Speed: 142
Crushes: crate, infantry
Health: