diff --git a/OpenRA.Mods.RA/Reservable.cs b/OpenRA.Mods.RA/Reservable.cs old mode 100644 new mode 100755 index 0acd81de97..f773d0dde7 --- a/OpenRA.Mods.RA/Reservable.cs +++ b/OpenRA.Mods.RA/Reservable.cs @@ -36,18 +36,18 @@ namespace OpenRA.Mods.RA public IDisposable Reserve(Actor forActor) { - if (reservedFor != null) - Game.Debug("BUG: #{0} {1} was already reserved (by #{2} {3})".F( - self.ActorID, self.Info.Name, reservedFor.ActorID, reservedFor.Info.Name)); + //if (reservedFor != null) + // Game.Debug("BUG: #{0} {1} was already reserved (by #{2} {3})".F( + // self.ActorID, self.Info.Name, reservedFor.ActorID, reservedFor.Info.Name)); reservedFor = forActor; - Game.Debug("#{0} {1} reserved by #{2} {3}".F( - self.ActorID, self.Info.Name, forActor.ActorID, forActor.Info.Name)); + //Game.Debug("#{0} {1} reserved by #{2} {3}".F( + // self.ActorID, self.Info.Name, forActor.ActorID, forActor.Info.Name)); return new DisposableAction(() => { - Game.Debug("#{0} {1} unreserved".F( - self.ActorID, self.Info.Name)); + //Game.Debug("#{0} {1} unreserved".F( + // self.ActorID, self.Info.Name)); reservedFor = null; }); } diff --git a/OpenRA.Mods.RA/ReturnOnIdle.cs b/OpenRA.Mods.RA/ReturnOnIdle.cs old mode 100644 new mode 100755 index 102e9a1f4b..d84581441b --- a/OpenRA.Mods.RA/ReturnOnIdle.cs +++ b/OpenRA.Mods.RA/ReturnOnIdle.cs @@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA } else { - Game.Debug("Plane has nowhere to land; flying away"); + //Game.Debug("Plane has nowhere to land; flying away"); self.QueueActivity(new FlyOffMap()); } }