diff --git a/OpenRA.Mods.RA/Armament.cs b/OpenRA.Mods.RA/Armament.cs index 3039dcb224..74809cfce0 100755 --- a/OpenRA.Mods.RA/Armament.cs +++ b/OpenRA.Mods.RA/Armament.cs @@ -146,7 +146,7 @@ namespace OpenRA.Mods.RA self.World.Add(projectile); if (args.weapon.Report != null && args.weapon.Report.Any()) - Sound.Play(args.weapon.Report.Random(self.World.SharedRandom) + ".aud", self.CenterLocation); + Sound.Play(args.weapon.Report.Random(self.World.SharedRandom), self.CenterLocation); } }); diff --git a/OpenRA.Mods.RA/CarpetBomb.cs b/OpenRA.Mods.RA/CarpetBomb.cs index 58e7ab098f..7583e27822 100644 --- a/OpenRA.Mods.RA/CarpetBomb.cs +++ b/OpenRA.Mods.RA/CarpetBomb.cs @@ -58,7 +58,7 @@ namespace OpenRA.Mods.RA self.World.Add(args.weapon.Projectile.Create(args)); if (args.weapon.Report != null && args.weapon.Report.Any()) - Sound.Play(args.weapon.Report.Random(self.World.SharedRandom) + ".aud", self.CenterLocation); + Sound.Play(args.weapon.Report.Random(self.World.SharedRandom), self.CenterLocation); } } } diff --git a/OpenRA.Mods.RA/Combat.cs b/OpenRA.Mods.RA/Combat.cs index 9194791857..f10462b9b1 100755 --- a/OpenRA.Mods.RA/Combat.cs +++ b/OpenRA.Mods.RA/Combat.cs @@ -24,10 +24,10 @@ namespace OpenRA.Mods.RA static string GetImpactSound(WarheadInfo warhead, bool isWater) { if (isWater && warhead.WaterImpactSound != null) - return warhead.WaterImpactSound + ".aud"; + return warhead.WaterImpactSound; if (warhead.ImpactSound != null) - return warhead.ImpactSound + ".aud"; + return warhead.ImpactSound; return null; } @@ -154,7 +154,7 @@ namespace OpenRA.Mods.RA }; if (args.weapon.Report != null && args.weapon.Report.Any()) - Sound.Play(args.weapon.Report.Random(attacker.World.SharedRandom) + ".aud", pos); + Sound.Play(args.weapon.Report.Random(attacker.World.SharedRandom), pos); DoImpacts(args); } diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index a89745c3de..156ce7f876 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -1,10 +1,10 @@ FlametankExplode: Warhead: - Damage: 100 - Spread: 24 + Damage: 100 + Spread: 24 Explosion: big_napalm InfDeath: 5 - ImpactSound: xplobig6 + ImpactSound: xplobig6.aud HeliCrash: Warhead: @@ -12,39 +12,39 @@ HeliCrash: Spread: 10 Explosion: poof InfDeath: 4 - ImpactSound: xplos + ImpactSound: xplos.aud HeliExplode: Warhead: Explosion: small_building InfDeath: 4 - ImpactSound: xplos + ImpactSound: xplos.aud UnitExplode: Warhead: Damage: 500 Spread: 10 - Versus: + Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: poof InfDeath: 4 - ImpactSound: xplobig6 + ImpactSound: xplobig6.aud UnitExplodeSmall: Warhead: Damage: 40 Spread: 10 - Versus: + Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: big_frag InfDeath: 4 - ImpactSound: xplobig4 + ImpactSound: xplobig4.aud GrenadierExplode: Warhead: @@ -57,21 +57,21 @@ GrenadierExplode: Heavy: 25% Explosion: poof InfDeath: 3 - ImpactSound: xplosml2 + ImpactSound: xplosml2.aud Atomic: Warhead@impact: Damage: 1000 Spread: 6 Ore: true - Versus: + Versus: None: 90% Wood: 60% Light: 60% Heavy: 50% Explosion: 6 InfDeath: 5 - ImpactSound: nukexplo + ImpactSound: nukexplo.aud Warhead@areanuke: DamageModel: PerCell Damage: 250 @@ -85,7 +85,7 @@ Atomic: Heavy: 50% Delay: 3 InfDeath: 5 - ImpactSound: xplobig4 + ImpactSound: xplobig4.aud IonCannon: ValidTargets: Ground, Air @@ -93,7 +93,7 @@ IonCannon: Damage: 900 Spread: 16 Ore: true - Versus: + Versus: None: 100% Wood: 100% Light: 100% @@ -109,15 +109,15 @@ IonCannon: InfDeath: 5 Sniper: - Report: RAMGUN2 + Report: RAMGUN2.AUD ROF: 40 Range: 6 Projectile: Bullet Speed: 100 - Warhead: + Warhead: Damage: 100 Spread: 1 - Versus: + Versus: None: 100% Wood: 5% Light: 5% @@ -127,13 +127,13 @@ Sniper: HighV: ROF: 30 Range: 6 - Report: GUN8 + Report: GUN8.AUD Projectile: Bullet Speed: 100 Warhead: Damage: 50 Spread: 3 - Versus: + Versus: None: 100% Wood: 50% Light: 100% @@ -147,13 +147,13 @@ HeliAGGun: BurstDelay: 0 Range: 4 ValidTargets: Ground - Report: gun5 + Report: gun5.aud Projectile: Bullet Speed: 100 Warhead: Damage: 20 Spread: 6 - Versus: + Versus: None: 100% Wood: 50% Light: 50% @@ -167,13 +167,13 @@ HeliAAGun: BurstDelay: 0 Range: 4 ValidTargets: Air - Report: gun5 + Report: gun5.aud Projectile: Bullet Speed: 100 Warhead: Damage: 20 Spread: 3 - Versus: + Versus: None: 100% Wood: 50% Light: 50% @@ -184,7 +184,7 @@ HeliAAGun: Pistol: ROF: 7 Range: 3 - Report: GUN18 + Report: GUN18.AUD Projectile: Bullet Speed: 100 Warhead: @@ -201,7 +201,7 @@ Pistol: M16: ROF: 20 Range: 4 - Report: MGUN2 + Report: MGUN2.AUD Projectile: Bullet Speed: 100 Warhead: @@ -218,7 +218,7 @@ M16: Rockets: ROF: 50 Range: 6 - Report: BAZOOK1 + Report: BAZOOK1.AUD ValidTargets: Ground, Air Projectile: Missile Arm: 0 @@ -233,7 +233,7 @@ Rockets: RangeLimit: 30 Warhead: Spread: 3 - Versus: + Versus: None: 50% Wood: 85% Light: 100% @@ -241,14 +241,14 @@ Rockets: Concrete: 25% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 30 BikeRockets: ROF: 50 Range: 6 - Report: BAZOOK1 + Report: BAZOOK1.AUD ValidTargets: Ground, Air Burst: 2 BurstDelay: 10 @@ -273,7 +273,7 @@ BikeRockets: Concrete: 50% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 30 @@ -282,7 +282,7 @@ OrcaAGMissiles: Burst: 1 BurstDelay: 0 Range: 5 - Report: BAZOOK1 + Report: BAZOOK1.AUD ValidTargets: Ground Projectile: Missile Arm: 0 @@ -297,14 +297,14 @@ OrcaAGMissiles: RangeLimit: 30 Warhead: Spread: 3 - Versus: + Versus: None: 50% Wood: 100% Light: 100% Heavy: 50% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 25 @@ -313,7 +313,7 @@ OrcaAAMissiles: Burst: 1 BurstDelay: 0 Range: 5 - Report: BAZOOK1 + Report: BAZOOK1.AUD ValidTargets: Air Projectile: Missile Arm: 0 @@ -328,26 +328,26 @@ OrcaAAMissiles: RangeLimit: 30 Warhead: Spread: 3 - Versus: + Versus: None: 50% Wood: 100% Light: 100% Heavy: 50% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 25 Flamethrower: ROF: 50 Range: 2.5 - Report: FLAMER2 + Report: FLAMER2.AUD Projectile: Bullet Speed: 100 Warhead: Spread: 8 - Versus: + Versus: None: 90% Wood: 100% Light: 75% @@ -361,34 +361,34 @@ Flamethrower: BigFlamer: ROF: 50 Range: 3.5 - Report: FLAMER2 + Report: FLAMER2.AUD Projectile: Bullet Speed: 20 Burst:2 BurstDelay:25 Warhead: Spread: 8 - Versus: + Versus: None: 100% Wood: 100% Light: 50% Heavy: 25% InfDeath: 5 Explosion: med_napalm - ImpactSound: flamer2 + ImpactSound: flamer2.aud SmudgeType: Scorch Damage: 90 Chemspray: ROF: 70 Range: 3 - Report: FLAMER2 + Report: FLAMER2.AUD Projectile: Bullet Speed: 100 Warhead: Damage: 80 Spread: 6 - Versus: + Versus: None: 100% Wood: 75% Light: 75% @@ -396,7 +396,7 @@ Chemspray: InfDeath: 6 Explosion: chemball SmudgeType: Scorch - ImpactSound: xplos + ImpactSound: xplos.aud Grenade: ROF: 50 @@ -409,27 +409,27 @@ Grenade: Image: BOMB Warhead: Spread: 6 - Versus: + Versus: None: 90% Wood: 75% Light: 75% Heavy: 50% InfDeath: 3 Explosion: small_poof - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 50 70mm: ROF: 38 Range: 4 - Report: TNKFIRE3 + Report: TNKFIRE3.AUD Projectile: Bullet Image: 120MM Speed: 60 Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 100% @@ -437,40 +437,40 @@ Grenade: Concrete: 50% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 25 105mm: ROF: 50 Range: 4.75 - Report: TNKFIRE4 + Report: TNKFIRE4.AUD Projectile: Bullet Image: 120MM Speed: 40 Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 75% Heavy: 100% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 30 120mm: ROF: 50 Range: 4.75 - Report: TNKFIRE6 + Report: TNKFIRE6.AUD Projectile: Bullet Image: 120MM Speed: 40 Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 100% @@ -478,14 +478,14 @@ Grenade: Concrete: 50% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 40 120mmDual: ROF: 60 Range: 4.75 - Report: TNKFIRE6 + Report: TNKFIRE6.AUD Burst: 2 BurstDelay: 5 Projectile: Bullet @@ -493,7 +493,7 @@ Grenade: Speed: 40 Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 100% @@ -501,34 +501,34 @@ Grenade: Concrete: 100% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 40 TurretGun: ROF: 25 Range: 6 - Report: TNKFIRE6 + Report: TNKFIRE6.AUD Projectile: Bullet Image: 120MM Speed: 50 Warhead: Spread: 3 - Versus: + Versus: None: 25% Wood: 25% Light: 80% Heavy: 100% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 50 MammothMissiles: ROF: 100 Range: 5 - Report: ROCKET1 + Report: ROCKET1.AUD ValidTargets: Ground, Air Burst: 2 Projectile: Missile @@ -544,14 +544,14 @@ MammothMissiles: RangeLimit: 35 Warhead: Spread: 6 - Versus: + Versus: None: 40% Wood: 75% Light: 75% Heavy: 50% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 75 @@ -561,7 +561,7 @@ MammothMissiles: MinRange: 3 Burst: 2 BurstDelay: 20 - Report: ROCKET1 + Report: ROCKET1.AUD ValidTargets: Ground Projectile: Bullet Arm: 5 @@ -576,21 +576,21 @@ MammothMissiles: Speed: 20 Warhead: Spread: 15 - Versus: + Versus: None: 25% Wood: 30% Light: 100% Heavy: 50% InfDeath: 4 Explosion: med_frag - ImpactSound: xplobig4 + ImpactSound: xplobig4.aud SmudgeType: Crater Damage: 100 227mm.stnk: ROF: 70 Range: 7 - Report: ROCKET1 + Report: ROCKET1.AUD Burst: 2 BurstDelay: 10 ValidTargets: Ground, Air @@ -614,7 +614,7 @@ MammothMissiles: Heavy: 90% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 60 @@ -622,7 +622,7 @@ ArtilleryShell: ROF: 65 Range: 11 MinRange: 2 - Report: TNKFIRE2 + Report: TNKFIRE2.AUD Projectile: Bullet Speed: 12 High: yes @@ -633,7 +633,7 @@ ArtilleryShell: Warhead: Damage: 150 Spread: 6 - Versus: + Versus: None: 90% Wood: 50% Light: 60% @@ -641,18 +641,18 @@ ArtilleryShell: InfDeath: 3 Explosion: poof SmudgeType: Crater - ImpactSound: XPLOSML2 + ImpactSound: XPLOSML2.AUD MachineGun: ROF: 20 Burst: 4 Range: 4 - Report: MGUN11 + Report: MGUN11.AUD Projectile: Bullet Speed: 100 Warhead: Spread: 3 - Versus: + Versus: None: 100% Wood: 25% Light: 75% @@ -667,7 +667,7 @@ BoatMissile: Range: 8 Burst: 2 BurstDelay: 7 - Report: ROCKET2 + Report: ROCKET2.AUD Projectile: Missile Arm: 0 High: yes @@ -688,14 +688,14 @@ BoatMissile: Heavy: 25% InfDeath: 3 Explosion: small_poof - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 60 TowerMissle: ROF: 24 Range: 8 - Report: ROCKET2 + Report: ROCKET2.AUD ValidTargets: Ground, Air Burst: 2 BurstDelay: 16 @@ -719,7 +719,7 @@ TowerMissle: Heavy: 80% InfDeath: 3 Explosion: med_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 45 @@ -729,28 +729,28 @@ Napalm: Image: BOMBLET Warhead: Spread: 20 - Versus: + Versus: None: 90% Wood: 100% Light: 60% Heavy: 55% InfDeath: 5 Explosion: med_napalm - ImpactSound: flamer2 + ImpactSound: flamer2.aud SmudgeType: Scorch Damage: 130 Napalm.Crate: Warhead: Spread: 4 - Versus: + Versus: None: 90% Wood: 100% Light: 60% Heavy: 25% InfDeath: 5 Explosion: med_napalm - ImpactSound: flamer2 + ImpactSound: flamer2.aud SmudgeType: Scorch Damage: 500 @@ -758,7 +758,7 @@ Laser: ROF: 90 Range: 8.5 Charges: true - Report: OBELRAY1 + Report: OBELRAY1.AUD Projectile: LaserZap BeamWidth: 2 HitAnim: laserfire @@ -773,7 +773,7 @@ Laser: SAMMissile: ROF: 15 Range: 10 - Report: ROCKET2 + Report: ROCKET2.AUD ValidTargets: Air Projectile: Missile Arm: 0 @@ -787,21 +787,21 @@ SAMMissile: Trail: smokey Warhead: AP Spread: 16 - Versus: + Versus: None: 100% Wood: 100% Light: 100% Heavy: 75% InfDeath: 4 Explosion: small_frag - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 30 HonestJohn: ROF: 200 Range: 10 - Report: ROCKET1 + Report: ROCKET1.AUD Projectile: Bullet Arm: 10 High: yes @@ -815,14 +815,14 @@ HonestJohn: Angle: .15 Warhead: Spread: 6 - Versus: + Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% InfDeath: 3 Explosion: small_poof - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 100 @@ -837,7 +837,7 @@ Tiberium: APCGun: ROF: 12 Range: 5 - Report: gun20 + Report: gun20.aud ValidTargets: Ground Projectile: Bullet Speed: 100 @@ -854,7 +854,7 @@ APCGun: APCGun.AA: ROF: 12 Range: 7 - Report: gun20 + Report: gun20.aud ValidTargets: Air Projectile: Bullet Speed: 100 @@ -872,7 +872,7 @@ Patriot: MinRange: 1 Burst: 2 BurstDelay: 15 - Report: ROCKET2 + Report: ROCKET2.AUD ValidTargets: Air Projectile: Missile High: yes @@ -885,13 +885,13 @@ Patriot: Angle: .15 Warhead: AP Spread: 16 - Versus: - None: 100% + Versus: + None: 100% Wood: 100% Light: 100% Heavy: 75% - InfDeath: 4 + InfDeath: 4 Explosion: poof - ImpactSound: xplos + ImpactSound: xplos.aud SmudgeType: Crater Damage: 30 diff --git a/mods/d2k/bits/20MMGUN1.aud b/mods/d2k/bits/20MMGUN1.aud deleted file mode 100644 index 57d89870a6..0000000000 Binary files a/mods/d2k/bits/20MMGUN1.aud and /dev/null differ diff --git a/mods/d2k/bits/BAZOOK1.aud b/mods/d2k/bits/BAZOOK1.aud deleted file mode 100644 index c5f8b2d7af..0000000000 Binary files a/mods/d2k/bits/BAZOOK1.aud and /dev/null differ diff --git a/mods/d2k/bits/BUILD1.aud b/mods/d2k/bits/BUILD1.aud deleted file mode 100644 index 1ffaf74d24..0000000000 Binary files a/mods/d2k/bits/BUILD1.aud and /dev/null differ diff --git a/mods/d2k/bits/BUTTON1.aud b/mods/d2k/bits/BUTTON1.aud deleted file mode 100644 index 2f757201bd..0000000000 Binary files a/mods/d2k/bits/BUTTON1.aud and /dev/null differ diff --git a/mods/d2k/bits/CASHTIK1.aud b/mods/d2k/bits/CASHTIK1.aud deleted file mode 100644 index 2e732c5cfd..0000000000 Binary files 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a/mods/d2k/bits/MGUN2.aud b/mods/d2k/bits/MGUN2.aud deleted file mode 100644 index ad00fce3ed..0000000000 Binary files a/mods/d2k/bits/MGUN2.aud and /dev/null differ diff --git a/mods/d2k/bits/MISSLE1.aud b/mods/d2k/bits/MISSLE1.aud deleted file mode 100644 index 4a11e0293b..0000000000 Binary files a/mods/d2k/bits/MISSLE1.aud and /dev/null differ diff --git a/mods/d2k/bits/MORTAR1.aud b/mods/d2k/bits/MORTAR1.aud deleted file mode 100644 index d3b7774348..0000000000 Binary files a/mods/d2k/bits/MORTAR1.aud and /dev/null differ diff --git a/mods/d2k/bits/MULTI1.aud b/mods/d2k/bits/MULTI1.aud deleted file mode 100644 index 3a25384361..0000000000 Binary files a/mods/d2k/bits/MULTI1.aud and /dev/null differ diff --git a/mods/d2k/bits/NAPALM1.aud b/mods/d2k/bits/NAPALM1.aud deleted file mode 100644 index 5f793fe847..0000000000 Binary files a/mods/d2k/bits/NAPALM1.aud and /dev/null differ diff --git a/mods/d2k/bits/POWRDN1.aud b/mods/d2k/bits/POWRDN1.aud deleted file mode 100644 index 1b64775b99..0000000000 Binary files a/mods/d2k/bits/POWRDN1.aud and /dev/null differ diff --git a/mods/d2k/bits/POWRUP1.aud b/mods/d2k/bits/POWRUP1.aud deleted file mode 100644 index 36318fc765..0000000000 Binary files a/mods/d2k/bits/POWRUP1.aud and /dev/null differ diff --git a/mods/d2k/bits/RADRON1.aud b/mods/d2k/bits/RADRON1.aud deleted file mode 100644 index 701c44de25..0000000000 Binary files a/mods/d2k/bits/RADRON1.aud and /dev/null differ diff --git a/mods/d2k/bits/ROCKET1.aud b/mods/d2k/bits/ROCKET1.aud deleted file mode 100644 index a4accf8b29..0000000000 Binary files a/mods/d2k/bits/ROCKET1.aud and /dev/null differ diff --git a/mods/d2k/bits/SCORTIK1.aud b/mods/d2k/bits/SCORTIK1.aud deleted file mode 100644 index ae63753f10..0000000000 Binary files a/mods/d2k/bits/SCORTIK1.aud and /dev/null differ diff --git a/mods/d2k/bits/SIDEBAR1.aud b/mods/d2k/bits/SIDEBAR1.aud deleted file mode 100644 index fb714626bc..0000000000 Binary files a/mods/d2k/bits/SIDEBAR1.aud and /dev/null differ diff --git a/mods/d2k/bits/SONIC1.aud b/mods/d2k/bits/SONIC1.aud deleted file mode 100644 index 89b67d216c..0000000000 Binary files a/mods/d2k/bits/SONIC1.aud and /dev/null differ diff --git a/mods/d2k/bits/SONIC3.aud b/mods/d2k/bits/SONIC3.aud deleted file mode 100644 index 5b1e6e7664..0000000000 Binary files a/mods/d2k/bits/SONIC3.aud and /dev/null differ diff --git a/mods/d2k/bits/STEALTH1.aud b/mods/d2k/bits/STEALTH1.aud deleted file mode 100644 index 98d18dd3a9..0000000000 Binary files a/mods/d2k/bits/STEALTH1.aud and /dev/null differ diff --git a/mods/d2k/bits/STEALTH2.aud b/mods/d2k/bits/STEALTH2.aud deleted file mode 100644 index 97589fdbbd..0000000000 Binary files a/mods/d2k/bits/STEALTH2.aud and /dev/null differ diff --git a/mods/d2k/bits/TANKHVY1.aud b/mods/d2k/bits/TANKHVY1.aud deleted file mode 100644 index 313943cd34..0000000000 Binary files a/mods/d2k/bits/TANKHVY1.aud and /dev/null differ diff --git a/mods/d2k/bits/THUMPER1.aud b/mods/d2k/bits/THUMPER1.aud deleted file mode 100644 index d9dedcef74..0000000000 Binary files a/mods/d2k/bits/THUMPER1.aud and /dev/null differ diff --git a/mods/d2k/bits/WORM.aud b/mods/d2k/bits/WORM.aud deleted file mode 100644 index 0de1541e20..0000000000 Binary files a/mods/d2k/bits/WORM.aud and /dev/null differ diff --git a/mods/d2k/bits/WRMSIGN1.aud b/mods/d2k/bits/WRMSIGN1.aud deleted file mode 100644 index 654ba1a7cf..0000000000 Binary files a/mods/d2k/bits/WRMSIGN1.aud and /dev/null differ diff --git a/mods/d2k/bits/appear1.aud b/mods/d2k/bits/appear1.aud deleted file mode 100644 index 1617541d1d..0000000000 Binary files a/mods/d2k/bits/appear1.aud and /dev/null differ diff --git a/mods/d2k/bits/bazook2.aud b/mods/d2k/bits/bazook2.aud deleted file mode 100644 index 2bde395cbc..0000000000 Binary files a/mods/d2k/bits/bazook2.aud and /dev/null differ diff --git a/mods/d2k/bits/rifle.aud b/mods/d2k/bits/rifle.aud deleted file mode 100644 index 9684850b15..0000000000 Binary files a/mods/d2k/bits/rifle.aud and /dev/null differ diff --git a/mods/d2k/bits/vulcan.aud b/mods/d2k/bits/vulcan.aud deleted file mode 100644 index b44e6a0c54..0000000000 Binary files a/mods/d2k/bits/vulcan.aud and /dev/null differ diff --git a/mods/d2k/mod.yaml b/mods/d2k/mod.yaml index cfa3f27116..4c78d4effc 100644 --- a/mods/d2k/mod.yaml +++ b/mods/d2k/mod.yaml @@ -20,6 +20,7 @@ Folders: Packages: ~main.mix conquer.mix + SOUND.RS Rules: mods/d2k/rules/system.yaml @@ -92,7 +93,7 @@ Movies: LoadScreen: D2kLoadScreen InstallerMenuWidget: INSTALL_PANEL - TestFile: deathhandlaunch.shp + TestFile: SOUND.RS PackageURL: http://open-ra.org/get-dependency.php?file=d2k-complete-packages ServerTraits: diff --git a/mods/d2k/notifications.yaml b/mods/d2k/notifications.yaml index f00743a389..d58344d04a 100644 --- a/mods/d2k/notifications.yaml +++ b/mods/d2k/notifications.yaml @@ -34,6 +34,7 @@ Speech: BuildingCaptured: CAPT Sounds: + DefaultVariant: .WAV Notifications: RadarUp: MULTI1 RadarDown: diff --git a/mods/d2k/rules/atreides.yaml b/mods/d2k/rules/atreides.yaml index e331b6d404..f470788e63 100644 --- a/mods/d2k/rules/atreides.yaml +++ b/mods/d2k/rules/atreides.yaml @@ -241,5 +241,5 @@ FREMEN: Cloak: InitialDelay: 250 CloakDelay: 250 - CloakSound: - UncloakSound: + CloakSound: STEALTH1.WAV + UncloakSound: STEALTH2.WAV diff --git a/mods/d2k/rules/defaults.yaml b/mods/d2k/rules/defaults.yaml index 3327d1bc24..33c277ca6e 100644 --- a/mods/d2k/rules/defaults.yaml +++ b/mods/d2k/rules/defaults.yaml @@ -27,7 +27,6 @@ ProximityCaptor: Types:Vehicle GivesBounty: - #WithSmoke: Repairable: RepairBuildings: repair DebugMuzzlePositions: @@ -64,7 +63,6 @@ ProximityCaptor: Types:Tank GivesBounty: - #WithSmoke: Repairable: RepairBuildings: repair DebugMuzzlePositions: @@ -155,7 +153,7 @@ Types:Infantry GivesBounty: CrushableInfantry: - CrushSound: squishy2.aud + CrushSound: CRUSH1.WAV RepairableNear: Buildings: barra, barro CloseEnough: 1 @@ -199,15 +197,15 @@ Dimensions: 1,1 Footprint: x TerrainTypes: Rock, Concrete - BuildSounds: BUILD1.aud - SellSounds: BUILD1.aud + BuildSounds: BUILD1.WAV + SellSounds: BUILD1.WAV Adjacent: 3 GivesBuildableArea: Capturable: CapturableBar: SoundOnDamageTransition: - DamagedSound: EXPLSML1.aud - DestroyedSound: EXPLHG1.aud + DamagedSound: EXPLSML1.WAV + DestroyedSound: EXPLHG1.WAV RenderBuilding: WithBuildingExplosion: RepairableBuilding: diff --git a/mods/d2k/rules/infantry.yaml b/mods/d2k/rules/infantry.yaml index 84d004920a..0ace1ddb48 100644 --- a/mods/d2k/rules/infantry.yaml +++ b/mods/d2k/rules/infantry.yaml @@ -47,7 +47,6 @@ ENGINEER: PipType: Yellow EngineerRepair: Captures: - #TakeCover: -AutoTarget: AttackMove: JustMove: true diff --git a/mods/d2k/rules/ordos.yaml b/mods/d2k/rules/ordos.yaml index 7db2562294..f03cf78b55 100644 --- a/mods/d2k/rules/ordos.yaml +++ b/mods/d2k/rules/ordos.yaml @@ -179,8 +179,8 @@ STEALTHTRIKE: Cloak: InitialDelay: 45 CloakDelay: 90 - CloakSound: appear1.aud - UncloakSound: appear1.aud + CloakSound: STEALTH1.WAV + UncloakSound: STEALTH2.WAV AutoTarget: InitialStance: HoldFire diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 452078c14c..b43f0c4630 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -333,7 +333,7 @@ WALL: #Hotkey: g SoundOnDamageTransition: DamagedSound: - DestroyedSound: CRMBLE2.aud + DestroyedSound: EXPLSML4.WAV Valued: Cost: 100 CustomSellValue: @@ -344,8 +344,8 @@ WALL: Icon: wallaicon AppearsOnRadar: Building: - BuildSounds: CHUNG.aud - SellSounds: CHUNG.aud + BuildSounds: CHUNG.WAV + SellSounds: CHUNG.WAV Adjacent: 7 TerrainTypes: Rock Health: @@ -391,8 +391,8 @@ GUNTOWER: Building: Power: -20 Adjacent: 4 - BuildSounds: CHUNG.aud - SellSounds: CHUNG.aud + BuildSounds: CHUNG.WAV + SellSounds: CHUNG.WAV Selectable: Bounds: 32,32 Priority: 3 @@ -449,8 +449,8 @@ ROCKETTOWER: Building: Power: -30 Adjacent: 4 - BuildSounds: CHUNG.aud - SellSounds: CHUNG.aud + BuildSounds: CHUNG.WAV + SellSounds: CHUNG.WAV Selectable: Bounds: 32,32 Priority: 3 diff --git a/mods/d2k/rules/system.yaml b/mods/d2k/rules/system.yaml index 11ec28e4c1..9111a92bad 100644 --- a/mods/d2k/rules/system.yaml +++ b/mods/d2k/rules/system.yaml @@ -473,8 +473,8 @@ CRATE: SelectionShares: 15 InitialDelay: 15 CloakDelay: 90 - CloakSound: appear1.aud - UncloakSound: appear1.aud + CloakSound: STEALTH1.WAV + UncloakSound: STEALTH2.WAV Effect: cloak RenderSimple: BelowUnits: diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index a314ca739e..a7135c8e1c 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -30,7 +30,7 @@ Weapon: UnitExplodeScale EmptyWeapon: UnitExplodeScale Transforms: - TransformSounds: BUILD1.aud + TransformSounds: BUILD1.WAV LeavesHusk: HuskActor: MCV.Husk diff --git a/mods/d2k/voices.yaml b/mods/d2k/voices.yaml index 8f05dc2998..4357f91e70 100644 --- a/mods/d2k/voices.yaml +++ b/mods/d2k/voices.yaml @@ -2,10 +2,15 @@ GenericVoice: DefaultVariant: .AUD + Variants: + atreides: .WAV + ordos: .WAV + harkonnen: .WAV Voices: Select: G_SSEL1,G_SSEL2,G_SSEL3 Move: G_SCONF1,G_SCONF2,G_SCONF3 Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 + DisableVariants: Select, Move VehicleVoice: DefaultVariant: .AUD @@ -19,6 +24,10 @@ VehicleVoice: InfantryVoice: DefaultVariant: .AUD + Variants: + atreides: .WAV + ordos: .WAV + harkonnen: .WAV Prefixes: atreides: A ordos: O @@ -28,9 +37,14 @@ InfantryVoice: Move: _ICONF1,_ICONF2,_ICONF3 Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 DisablePrefixes: Die + DisableVariants: Select, Move EngineerVoice: DefaultVariant: .AUD + Variants: + atreides: .WAV + ordos: .WAV + harkonnen: .WAV Prefixes: atreides: A ordos: O @@ -40,17 +54,28 @@ EngineerVoice: Move: _ECONF1,_ECONF2,_ECONF3 Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 DisablePrefixes: Die + DisableVariants: Select, Move FremenVoice: DefaultVariant: .AUD + Variants: + atreides: .WAV + ordos: .WAV + harkonnen: .WAV Voices: Select: A_FSEL1,A_FSEL2,A_FSEL3 Move: A_FCONF1,A_FCONF2,A_FCONF3 Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 + DisableVariants: Select, Move SaboteurVoice: DefaultVariant: .AUD + Variants: + atreides: .WAV + ordos: .WAV + harkonnen: .WAV Voices: Select: O_SSEL1,O_SSEL2,O_SSEL3 Move: O_SCONF1,O_SCONF2,O_SCONF3 - Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 \ No newline at end of file + Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9 + DisableVariants: Select, Move \ No newline at end of file diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 061eb73a9e..220ad76be9 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -22,7 +22,7 @@ LMG: Bazooka: ROF: 50 Range: 5 - Report: BAZOOK1 + Report: BAZOOK1.WAV ValidTargets: Ground Projectile: Missile Speed: 25 @@ -46,12 +46,12 @@ Bazooka: InfDeath: 4 SmudgeType: SandCrater, RockCrater Damage: 50 - ImpactSound: EXPLSML2 + ImpactSound: EXPLSML2.WAV Sniper: ROF: 100 Range: 8.5 - Report: RIFLE + Report: FREMODD1.WAV Projectile: Bullet Speed: 150 ContrailLength: 6 @@ -72,7 +72,7 @@ Sniper: Vulcan: ROF: 30 Range: 5.75 - Report: VULCAN + Report: VULCAN.WAV ValidTargets: Ground, Air Projectile: Bullet Speed: 100 @@ -95,7 +95,7 @@ Slung: ROF: 60 Delay: 5 Range: 5.5 - Report: BAZOOK2 + Report: BAZOOK2.WAV ValidTargets: Ground Projectile: Bullet Speed: 25 @@ -117,14 +117,14 @@ Slung: WaterExplosion: med_splash InfDeath: 4 Damage: 30 - ImpactSound: kaboom25 + ImpactSound: EXPLLG5.WAV HMG: ROF: 30 Range: 5 Burst: 2 BurstDelay: 5 - Report: 20MMGUN1 + Report: 20MMGUN1.WAV Projectile: Bullet Speed: 100 ContrailLength: 3 @@ -147,7 +147,7 @@ HMGo: Range: 5 Burst: 2 BurstDelay: 5 - Report: 20MMGUN1 + Report: 20MMGUN1.WAV Projectile: Bullet Speed: 100 ContrailLength: 3 @@ -170,7 +170,7 @@ QuadRockets: Burst: 2 BurstDelay: 25 Range: 7 - Report: ROCKET1 + Report: ROCKET1.WAV ValidTargets: Ground, Air Projectile: Missile Arm: 0 @@ -191,14 +191,14 @@ QuadRockets: Concrete: 35% InfDeath: 4 Explosion: small_artillery - ImpactSound: EXPLSML2 + ImpactSound: EXPLSML2.WAV SmudgeType: SandCrater, RockCrater Damage: 25 TurretGun: ROF: 35 Range: 7 - Report: TURRET1 + Report: TURRET1.WAV Projectile: Bullet Speed: 55 High: yes @@ -213,7 +213,7 @@ TurretGun: Light: 100% Concrete: 65% Explosion: med_explosion - ImpactSound: kaboom30 + ImpactSound: EXPLLG3.WAV InfDeath: 4 SmudgeType: SandCrater, RockCrater Damage: 55 @@ -222,7 +222,7 @@ TowerMissile: ROF: 35 Range: 7.75 MinRange: 1 - Report: ROCKET1 + Report: ROCKET1.WAV ValidTargets: Ground, Air Burst: 2 BurstDelay: 15 @@ -253,7 +253,7 @@ TowerMissile: 90mm: ROF: 50 Range: 5.75 - Report: MEDTANK1 + Report: MEDTANK1.WAV Projectile: Bullet Speed: 50 Inaccuracy: 12 @@ -266,7 +266,7 @@ TowerMissile: Light: 100% Concrete: 50% Explosion: small_artillery - ImpactSound: kaboom30 + ImpactSound: EXPLLG3.WAV InfDeath: 4 SmudgeType: SandCrater, RockCrater Damage: 40 @@ -274,7 +274,7 @@ TowerMissile: 90mma: ROF: 50 Range: 7 - Report: MEDTANK1 + Report: MEDTANK1.WAV Projectile: Bullet Speed: 55 Inaccuracy: 11 @@ -287,7 +287,7 @@ TowerMissile: Light: 100% Concrete: 50% Explosion: small_artillery - ImpactSound: kaboom30 + ImpactSound: EXPLLG3.WAV InfDeath: 4 SmudgeType: SandCrater, RockCrater Damage: 40 @@ -295,7 +295,7 @@ TowerMissile: DevBullet: ROF: 50 Range: 5 - Report: TANKHVY1 + Report: TANKHVY1.WAV Projectile: Bullet Speed: 50 Image: doubleblast @@ -318,7 +318,7 @@ DevBullet: MinRange: 4 Burst: 4 BurstDelay: 15 - Report: MISSLE1 + Report: MISSLE1.WAV ValidTargets: Ground Projectile: Bullet Speed: 28 @@ -340,7 +340,7 @@ DevBullet: Concrete: 80% InfDeath: 4 Explosion: artillery - ImpactSound: EXPLSML2 + ImpactSound: EXPLSML2.WAV SmudgeType: SandCrater, RockCrater Damage: 60 @@ -348,7 +348,7 @@ FakeMissile: ROF: 120 Range: 8 Burst: 1 - Report: MISSLE1 + Report: MISSLE1.WAV Projectile: Bullet Speed: 35 High: true @@ -367,13 +367,13 @@ FakeMissile: Explosion: large_explosion SmudgeType: SandCrater, RockCrater Damage: 10 - ImpactSound: EXPLSML2 + ImpactSound: EXPLSML2.WAV 155mm: ROF: 75 Range: 8 MinRange: 2 - Report: MORTAR1 + Report: MORTAR1.WAV Projectile: Bullet Speed: 20 High: true @@ -391,7 +391,7 @@ FakeMissile: Concrete: 100% Explosion: large_explosion WaterExplosion: large_splash - ImpactSound: explsml2 + ImpactSound: EXPLSML2.WAV InfDeath: 3 SmudgeType: SandCrater, RockCrater Damage: 100 @@ -399,7 +399,7 @@ FakeMissile: Sound: ROF: 100 Range: 8.5 - Report: SONIC1 + Report: SONIC1.WAV Projectile: LaserZap BeamWidth: 2 HitAnim: laserfire @@ -419,7 +419,7 @@ ChainGun: ROF: 10 Range: 5 MinRange: 1 - Report: 20MMGUN1 + Report: 20MMGUN1.WAV Projectile: Bullet Speed: 100 High: true @@ -437,7 +437,7 @@ ChainGun: Heal: ROF: 160 Range: 4 - Report: HEAL2 + Report: Projectile: Bullet Speed: 100 Warhead: @@ -453,7 +453,7 @@ Heal: WormJaw: ROF: 10 Range: 3 - Report: WORM + Report: WORM.WAV Warhead: Spread: 5 Versus: @@ -478,7 +478,7 @@ ParaBomb: InfDeath: 4 SmudgeType: Crater Damage: 500 - ImpactSound: EXPLLG3 + ImpactSound: EXPLLG3.WAV Napalm: ROF: 2 @@ -494,6 +494,6 @@ Napalm: Concrete: 70% InfDeath: 4 Explosion: napalm - ImpactSound: NAPALM1 + ImpactSound: NAPALM1.WAV SmudgeType: Crater Damage: 300 diff --git a/mods/ra/weapons.yaml b/mods/ra/weapons.yaml index bb3226466f..d7a19b6e5c 100644 --- a/mods/ra/weapons.yaml +++ b/mods/ra/weapons.yaml @@ -1,7 +1,7 @@ Colt45: ROF: 5 Range: 7 - Report: GUN5 + Report: GUN5.AUD Projectile: Bullet Speed: 100 Warhead: @@ -18,14 +18,14 @@ Colt45: ZSU-23: ROF: 10 Range: 10 - Report: AACANON3 + Report: AACANON3.AUD ValidTargets: Air Projectile: Bullet Speed: 100 High: true Warhead: Spread: 5 - Versus: + Versus: None: 30% Wood: 75% Light: 75% @@ -36,12 +36,12 @@ ZSU-23: Vulcan: ROF: 30 Range: 6 - Report: GUN13 + Report: GUN13.AUD Projectile: Bullet Speed: 100 Warhead@1: Spread: 3 - Versus: + Versus: Wood: 50% Light: 60% Heavy: 25% @@ -51,7 +51,7 @@ Vulcan: Damage: 10 Warhead@2: Spread: 3 - Versus: + Versus: Wood: 50% Light: 60% Heavy: 25% @@ -62,7 +62,7 @@ Vulcan: Delay: 2 Warhead@3: Spread: 3 - Versus: + Versus: Wood: 50% Light: 60% Heavy: 25% @@ -73,7 +73,7 @@ Vulcan: Delay: 4 Warhead@4: Spread: 3 - Versus: + Versus: Wood: 50% Light: 60% Heavy: 25% @@ -84,7 +84,7 @@ Vulcan: Delay: 6 Warhead@5: Spread: 3 - Versus: + Versus: Wood: 50% Light: 60% Heavy: 25% @@ -95,7 +95,7 @@ Vulcan: Delay: 8 Warhead@6: Spread: 3 - Versus: + Versus: Wood: 50% Light: 60% Heavy: 25% @@ -109,7 +109,7 @@ Maverick: ROF: 30 Range: 9 MinRange: 3 - Report: MISSILE7 + Report: MISSILE7.AUD Burst: 2 BurstDelay: 7 ValidTargets: Ground @@ -119,7 +119,6 @@ Maverick: High: true Shadow: false Proximity: true -# Trail: smokey ContrailLength: 10 Inaccuracy: 12 Image: DRAGON @@ -127,7 +126,7 @@ Maverick: RangeLimit: 60 Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 75% @@ -159,7 +158,7 @@ FireballLauncher: WaterExplosion: napalm InfDeath: 5 SmudgeType: Scorch - ImpactSound: firebl3 + ImpactSound: firebl3.aud Damage: 150 Flamer: @@ -175,7 +174,7 @@ Flamer: Inaccuracy: 20 Warhead: Spread: 8 - Versus: + Versus: None: 90% Wood: 100% Light: 60% @@ -185,14 +184,14 @@ Flamer: WaterExplosion: small_napalm InfDeath: 5 SmudgeType: Scorch - ImpactSound: firebl3 + ImpactSound: firebl3.aud Damage: 8 ChainGun: ROF: 10 Range: 5 MinRange: 1 - Report: GUN13 + Report: GUN13.AUD Projectile: Bullet Speed: 100 High: true @@ -212,13 +211,13 @@ ChainGun.Yak: ROF: 3 Range: 5 MinRange: 3 - Report: GUN13 + Report: GUN13.AUD Projectile: Bullet Speed: 100 High: true Warhead: Spread: 3 - Versus: + Versus: Wood: 50% Light: 60% Heavy: 25% @@ -231,12 +230,12 @@ ChainGun.Yak: Pistol: ROF: 7 Range: 3 - Report: GUN27 + Report: GUN27.AUD Projectile: Bullet Speed: 100 Warhead: Spread: 3 - Versus: + Versus: Wood: 50% Light: 60% Heavy: 25% @@ -248,12 +247,12 @@ Pistol: M1Carbine: ROF: 20 Range: 5 - Report: GUN11 + Report: GUN11.AUD Projectile: Bullet Speed: 100 Warhead: Spread: 3 - Versus: + Versus: Wood: 25% Light: 30% Heavy: 10% @@ -265,7 +264,7 @@ M1Carbine: Dragon: ROF: 50 Range: 5 - Report: MISSILE6 + Report: MISSILE6.AUD ValidTargets: Ground Projectile: Missile Speed: 25 @@ -281,7 +280,7 @@ Dragon: RangeLimit: 35 Warhead: Spread: 3 - Versus: + Versus: None: 10% Wood: 75% Light: 35% @@ -291,12 +290,12 @@ Dragon: InfDeath: 4 SmudgeType: Crater Damage: 50 - ImpactSound: kaboom12 - + ImpactSound: kaboom12.aud + HellfireAG: ROF: 60 Range: 4 - Report: MISSILE6 + Report: MISSILE6.AUD Burst: 2 BurstDelay: 1 ValidTargets: Ground @@ -306,7 +305,6 @@ HellfireAG: High: true Shadow: false Proximity: true -# Trail: smokey ContrailLength: 10 Inaccuracy: 3 Image: DRAGON @@ -314,7 +312,7 @@ HellfireAG: RangeLimit: 20 Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 75% @@ -328,9 +326,9 @@ HellfireAG: HellfireAA: ROF: 60 Range: 4 - Report: MISSILE6 + Report: MISSILE6.AUD Burst: 2 - BurstDelay: 1 + BurstDelay: 1 ValidTargets: Air Projectile: Missile Speed: 45 @@ -338,7 +336,6 @@ HellfireAA: High: true Shadow: false Proximity: true -# Trail: smokey ContrailLength: 10 Inaccuracy: 3 Image: DRAGON @@ -346,7 +343,7 @@ HellfireAA: RangeLimit: 20 Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 75% @@ -355,12 +352,12 @@ HellfireAA: WaterExplosion: med_splash InfDeath: 4 SmudgeType: Crater - Damage: 40 + Damage: 40 Grenade: ROF: 60 Range: 4 - Report: grenade1 + Report: grenade1.aud Projectile: Bullet Speed: 5 High: true @@ -379,18 +376,18 @@ Grenade: InfDeath: 3 SmudgeType: Crater Damage: 60 - ImpactSound: kaboom12 + ImpactSound: kaboom12.aud 25mm: ROF: 13 Range: 4 - Report: CANNON2 + Report: CANNON2.AUD Projectile: Bullet Speed: 50 Image: 50CAL Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 40% Heavy: 40% @@ -404,13 +401,13 @@ Grenade: 90mm: ROF: 50 Range: 4.75 - Report: CANNON1 + Report: CANNON1.AUD Projectile: Bullet Speed: 40 Image: 120MM Warhead: Spread: 3 - Versus: + Versus: None: 20% Wood: 75% Light: 75% @@ -424,7 +421,7 @@ Grenade: 105mm: ROF: 70 Range: 4.75 - Report: CANNON1 + Report: CANNON1.AUD Burst: 2 BurstDelay: 4 Projectile: Bullet @@ -432,7 +429,7 @@ Grenade: Image: 120MM Warhead: Spread: 3 - Versus: + Versus: None: 20% Wood: 75% Light: 75% @@ -446,14 +443,14 @@ Grenade: 120mm: ROF: 90 Range: 4.75 - Report: CANNON1 + Report: CANNON1.AUD Burst: 2 Projectile: Bullet Speed: 40 Image: 120MM Warhead: Spread: 3 - Versus: + Versus: None: 20% Wood: 75% Light: 75% @@ -467,13 +464,13 @@ Grenade: TurretGun: ROF: 30 Range: 7 - Report: TURRET1 + Report: TURRET1.AUD Projectile: Bullet Speed: 40 Image: 120MM Warhead: Spread: 3 - Versus: + Versus: None: 20% Wood: 50% Light: 75% @@ -487,7 +484,7 @@ TurretGun: MammothTusk: ROF: 60 Range: 8 - Report: MISSILE6 + Report: MISSILE6.AUD Burst: 2 ValidTargets: Ground, Air Projectile: Missile @@ -496,7 +493,6 @@ MammothTusk: High: true Shadow: false Proximity: true -# Trail: smokey ContrailLength: 10 Inaccuracy: 3 Image: DRAGON @@ -504,7 +500,7 @@ MammothTusk: RangeLimit: 40 Warhead: Spread: 6 - Versus: + Versus: None: 90% Wood: 75% Light: 60% @@ -519,7 +515,7 @@ MammothTusk: ROF: 85 Range: 14 MinRange: 3 - Report: TANK5 + Report: TANK5.AUD Projectile: Bullet Speed: 12 High: true @@ -529,7 +525,7 @@ MammothTusk: ContrailLength: 30 Warhead: Spread: 10 - Versus: + Versus: None: 90% Wood: 75% Light: 60% @@ -544,13 +540,13 @@ MammothTusk: M60mg: ROF: 30 Range: 4 - Report: PILLBOX1 + Report: PILLBOX1.AUD Burst: 5 Projectile: Bullet Speed: 100 Warhead: Spread: 3 - Versus: + Versus: Wood: 10% Light: 30% Heavy: 10% @@ -571,7 +567,7 @@ Napalm: Arm: 24 Warhead: Spread: 4 - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -580,13 +576,13 @@ Napalm: WaterExplosion: med_splash InfDeath: 5 SmudgeType: Scorch - ImpactSound: firebl3 + ImpactSound: firebl3.aud Damage: 100 CrateNapalm: Warhead: Spread: 4 - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -610,14 +606,14 @@ CrateExplosion: Explosion: self_destruct WaterExplosion: self_destruct InfDeath: 4 - ImpactSound: kaboom15 + ImpactSound: kaboom15.aud CrateNuke: Warhead@impact: Damage: 1000 Spread: 6 Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -625,27 +621,27 @@ CrateNuke: Explosion: nuke WaterExplosion: nuke InfDeath: 5 - ImpactSound: kaboom1 + ImpactSound: kaboom1.aud Warhead@areanuke: DamageModel: PerCell Damage: 250 SmudgeType: Scorch Size: 5,4 Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% Delay: 4 InfDeath: 5 - ImpactSound: kaboom22 + ImpactSound: kaboom22.aud TeslaZap: ROF: 3 Charges: true Range: 8.5 - Report: TESLA1 + Report: TESLA1.AUD Projectile: TeslaZap Warhead: Spread: 1 @@ -657,14 +653,13 @@ TeslaZap: Nike: ROF: 15 Range: 7.5 - Report: MISSILE1 + Report: MISSILE1.AUD ValidTargets: Air Projectile: Missile Arm: 3 High: true Shadow: false Proximity: true -# Trail: smokey ContrailLength: 10 Image: MISSILE ROT: 25 @@ -672,7 +667,7 @@ Nike: Speed: 40 Warhead: Spread: 3 - Versus: + Versus: None: 90% Wood: 0% Light: 90% @@ -686,14 +681,13 @@ Nike: RedEye: ROF: 50 Range: 7.5 - Report: MISSILE1 + Report: MISSILE1.AUD ValidTargets: Air Projectile: Missile Arm: 3 High: true Shadow: false Proximity: true -# Trail: smokey ContrailLength: 10 Image: MISSILE ROT: 20 @@ -701,7 +695,7 @@ RedEye: Speed: 35 Warhead: Spread: 3 - Versus: + Versus: None: 90% Wood: 75% Light: 60% @@ -714,9 +708,8 @@ RedEye: 8Inch: ROF: 250 Range: 16 -# MinRange: 8 Burst: 2 - Report: TURRET1 + Report: TURRET1.AUD Projectile: Bullet Speed: 12 High: true @@ -726,7 +719,7 @@ RedEye: ContrailLength: 30 Warhead: Spread: 5 - Versus: + Versus: None: 60% Wood: 75% Light: 60% @@ -736,15 +729,14 @@ RedEye: InfDeath: 3 SmudgeType: Crater Damage: 250 - ImpactSound: kaboom12 - WaterImpactSound: splash9 + ImpactSound: kaboom12.aud + WaterImpactSound: splash9.aud SubMissile: ROF: 300 Range: 16 -# MinRange: 8 Burst: 2 - Report: MISSILE6 + Report: MISSILE6.AUD Projectile: Bullet Speed: 6 High: true @@ -755,7 +747,7 @@ SubMissile: ContrailLength: 30 Warhead: Spread: 10 - Versus: + Versus: None: 40% Light: 30% Heavy: 30% @@ -764,13 +756,13 @@ SubMissile: InfDeath: 3 SmudgeType: Crater Damage: 300 - ImpactSound: kaboom12 - WaterImpactSound: splash9 + ImpactSound: kaboom12.aud + WaterImpactSound: splash9.aud Stinger: ROF: 60 Range: 9 - Report: MISSILE6 + Report: MISSILE6.AUD Burst: 2 BurstDelay: 0 ValidTargets: Ground, Air @@ -779,7 +771,6 @@ Stinger: High: true Shadow: false Proximity: true -# Trail: smokey ContrailLength: 10 Image: DRAGON ROT: 20 @@ -788,7 +779,7 @@ Stinger: Speed: 20 Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 75% @@ -802,7 +793,7 @@ Stinger: TorpTube: ROF: 100 Range: 9 - Report: TORPEDO1 + Report: TORPEDO1.AUD ValidTargets: Water, Underwater Underwater: yes Burst: 2 @@ -816,7 +807,7 @@ TorpTube: RangeLimit: 160 Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 75% @@ -829,13 +820,13 @@ TorpTube: 2Inch: ROF: 60 Range: 5.5 - Report: CANNON2 + Report: CANNON2.AUD Projectile: Bullet Speed: 25 Image: 120MM Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 75% @@ -858,7 +849,7 @@ DepthCharge: Inaccuracy: 3 Warhead: Spread: 3 - Versus: + Versus: None: 30% Wood: 75% Light: 75% @@ -871,12 +862,12 @@ DepthCharge: ParaBomb: ROF: 10 Range: 4.5 - Report: CHUTE1 + Report: CHUTE1.AUD Projectile: GravityBomb Image: PARABOMB Warhead: Spread: 6 - Versus: + Versus: None: 30% Wood: 75% Light: 75% @@ -886,15 +877,15 @@ ParaBomb: InfDeath: 4 SmudgeType: Crater Damage: 500 - ImpactSound: kaboom15 + ImpactSound: kaboom15.aud DogJaw: ROF: 10 Range: 3 - Report: DOGG5P + Report: DOGG5P.AUD Warhead: Spread: 5 - Versus: + Versus: Wood: 0% Light: 0% Heavy: 0% @@ -905,7 +896,7 @@ DogJaw: Heal: ROF: 80 Range: 4 - Report: HEAL2 + Report: HEAL2.AUD Projectile: Bullet Speed: 100 Warhead: @@ -921,7 +912,7 @@ Heal: Repair: ROF: 80 Range: 4 - Report: FIXIT1 + Report: FIXIT1.AUD Projectile: Bullet Speed: 100 Warhead: @@ -938,7 +929,7 @@ Repair: SilencedPPK: ROF: 80 Range: 2.5 - Report: silppk + Report: silppk.aud Projectile: Bullet Speed: 100 Warhead: @@ -956,7 +947,7 @@ SCUD: ROF: 280 Range: 10 MinRange: 3 - Report: MISSILE1 + Report: MISSILE1.AUD Projectile: Bullet Speed: 10 Arm: 10 @@ -979,15 +970,15 @@ SCUD: InfDeath: 3 SmudgeType: Crater Damage: 600 - ImpactSound: firebl3 - WaterImpactSound: splash9 + ImpactSound: firebl3.aud + WaterImpactSound: splash9.aud Atomic: Warhead@impact: Damage: 1000 Spread: 6 Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -995,26 +986,26 @@ Atomic: Explosion: nuke WaterExplosion: nuke InfDeath: 5 - ImpactSound: kaboom1 + ImpactSound: kaboom1.aud Warhead@areanuke1: DamageModel: PerCell Damage: 180 Size: 2,1 Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% Concrete: 50% Delay: 5 InfDeath: 5 - ImpactSound: kaboom22 + ImpactSound: kaboom22.aud Warhead@areanuke2: DamageModel: PerCell Damage: 180 Size: 3,2 Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -1026,7 +1017,7 @@ Atomic: Damage: 180 Size: 4,3 Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -1039,7 +1030,7 @@ Atomic: SmudgeType: Scorch Size: 5,4 Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -1052,7 +1043,7 @@ MiniNuke: Damage: 800 Spread: 6 Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -1060,13 +1051,13 @@ MiniNuke: Explosion: nuke WaterExplosion: nuke InfDeath: 5 - ImpactSound: kaboom1 + ImpactSound: kaboom1.aud Warhead@areanuke1: DamageModel: PerCell Damage: 180 Size: 2,1 Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -1079,7 +1070,7 @@ MiniNuke: Damage: 180 Size: 3,2 Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -1092,7 +1083,7 @@ MiniNuke: Size: 4,3 SmudgeType: Scorch Ore: true - Versus: + Versus: None: 90% Light: 60% Heavy: 25% @@ -1112,26 +1103,26 @@ UnitExplode: Explosion: self_destruct WaterExplosion: large_splash InfDeath: 4 - ImpactSound: kaboom22 + ImpactSound: kaboom22.aud UnitExplodeSmall: Warhead: Damage: 40 Spread: 10 - Versus: + Versus: None: 90% Wood: 75% Light: 60% Heavy: 25% Explosion: large_explosion InfDeath: 4 - ImpactSound: kaboom15 + ImpactSound: kaboom15.aud BarrelExplode: Warhead: Damage: 500 Spread: 10 - Versus: + Versus: None: 120% Wood: 200% Light: 50% @@ -1139,14 +1130,14 @@ BarrelExplode: Concrete: 10% Explosion: napalm InfDeath: 4 - ImpactSound: firebl3 + ImpactSound: firebl3.aud SmudgeType: Scorch Delay: 5 Size: 2,1 Crush: Warhead: - ImpactSound: squishy2 + ImpactSound: squishy2.aud Damage: 100 ATMine: @@ -1156,7 +1147,7 @@ ATMine: None: 0% Wood: 0% Concrete: 0% - ImpactSound: mineblo1 + ImpactSound: mineblo1.aud Explosion: large_explosion APMine: @@ -1173,14 +1164,14 @@ APMine: Demolish: Warhead: - ImpactSound: kaboom25 + ImpactSound: kaboom25.aud Explosion: building PortaTesla: ROF: 70 Range: 3.5 - Report: TESLA1 -# Report: SHKTROP1 + Report: TESLA1.AUD +# Report: SHKTROP1.AUD Charges: yes Projectile: TeslaZap Warhead: @@ -1191,7 +1182,7 @@ PortaTesla: TTankZap: ROF: 120 Range: 7 - Report: TESLA1 + Report: TESLA1.AUD Charges: yes Projectile: TeslaZap Warhead: @@ -1202,7 +1193,7 @@ TTankZap: FLAK-23: ROF: 10 Range: 8 - Report: AACANON3 + Report: AACANON3.AUD ValidTargets: Air,Ground Projectile: Bullet Speed: 100 @@ -1219,7 +1210,7 @@ FLAK-23: Damage: 20 Sniper: - Report: GUN5 + Report: GUN5.AUD ROF: 70 Range: 10 Projectile: Bullet @@ -1237,7 +1228,7 @@ Sniper: ChronoTusk: ROF: 60 Range: 6 - Report: MISSILE6 + Report: MISSILE6.AUD ValidTargets: Ground Projectile: Missile Speed: 35