Define RectangularIsometric world coordinate scale along the cell axis.
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@@ -9,6 +9,7 @@
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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@@ -91,21 +92,34 @@ namespace OpenRA
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else if (defaultSubCellIndex < (SubCellOffsets.Length > 1 ? 1 : 0) || defaultSubCellIndex >= SubCellOffsets.Length)
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throw new InvalidDataException("Subcell default index must be a valid index into the offset triples and must be greater than 0 for mods with subcells");
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var leftDelta = Type == MapGridType.RectangularIsometric ? new WVec(-512, 0, 0) : new WVec(-512, -512, 0);
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var topDelta = Type == MapGridType.RectangularIsometric ? new WVec(0, -512, 0) : new WVec(512, -512, 0);
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var rightDelta = Type == MapGridType.RectangularIsometric ? new WVec(512, 0, 0) : new WVec(512, 512, 0);
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var bottomDelta = Type == MapGridType.RectangularIsometric ? new WVec(0, 512, 0) : new WVec(-512, 512, 0);
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CellCorners = cellCornerHalfHeights.Select(ramp => new WVec[]
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{
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leftDelta + new WVec(0, 0, 512 * ramp[0]),
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topDelta + new WVec(0, 0, 512 * ramp[1]),
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rightDelta + new WVec(0, 0, 512 * ramp[2]),
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bottomDelta + new WVec(0, 0, 512 * ramp[3])
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}).ToArray();
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var makeCorners = Type == MapGridType.RectangularIsometric ?
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(Func<int[], WVec[]>)IsometricCellCorners : RectangularCellCorners;
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CellCorners = cellCornerHalfHeights.Select(makeCorners).ToArray();
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TilesByDistance = CreateTilesByDistance();
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}
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static WVec[] IsometricCellCorners(int[] cornerHeight)
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{
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return new WVec[]
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{
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new WVec(-724, 0, 724 * cornerHeight[0]),
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new WVec(0, -724, 724 * cornerHeight[1]),
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new WVec(724, 0, 724 * cornerHeight[2]),
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new WVec(0, 724, 724 * cornerHeight[3])
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};
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}
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static WVec[] RectangularCellCorners(int[] cornerHeight)
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{
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return new WVec[]
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{
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new WVec(-512, -512, 512 * cornerHeight[0]),
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new WVec(512, -512, 512 * cornerHeight[1]),
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new WVec(512, 512, 512 * cornerHeight[2]),
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new WVec(-512, 512, 512 * cornerHeight[3])
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};
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}
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CVec[][] CreateTilesByDistance()
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{
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var ts = new List<CVec>[MaximumTileSearchRange + 1];
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