Move Upgrades and Prerequisites
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47
OpenRA.Mods.Common/Traits/Player/ProvidesTechPrerequisite.cs
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47
OpenRA.Mods.Common/Traits/Player/ProvidesTechPrerequisite.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class ProvidesTechPrerequisiteInfo : ITraitInfo
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{
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public readonly string Name;
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public readonly string[] Prerequisites = {};
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public object Create(ActorInitializer init) { return new ProvidesTechPrerequisite(this, init); }
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}
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public class ProvidesTechPrerequisite : ITechTreePrerequisite
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{
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ProvidesTechPrerequisiteInfo info;
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bool enabled;
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static readonly string[] NoPrerequisites = new string[0];
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public string Name { get { return info.Name; } }
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public IEnumerable<string> ProvidesPrerequisites
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{
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get
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{
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return enabled ? info.Prerequisites : NoPrerequisites;
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}
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}
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public ProvidesTechPrerequisite(ProvidesTechPrerequisiteInfo info, ActorInitializer init)
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{
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this.info = info;
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var tech = init.world.Map.Options.TechLevel ?? init.world.LobbyInfo.GlobalSettings.TechLevel;
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this.enabled = info.Name == tech;
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}
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}
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}
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