Add "Build off Ally ConYards" option. Fixes #2464.

This commit is contained in:
Paul Chote
2013-08-17 12:28:40 +12:00
parent 059c88ca1b
commit ce41eb2361
25 changed files with 81 additions and 6 deletions

View File

@@ -56,11 +56,17 @@ namespace OpenRA.Mods.RA.Buildings
return devMode.FastBuild || progress == 0;
}
bool ValidRenderPlayer()
{
var allyBuildRadius = self.World.LobbyInfo.GlobalSettings.AllyBuildRadius;
return self.Owner == self.World.RenderPlayer || (allyBuildRadius && self.Owner.IsAlliedWith(self.World.RenderPlayer));
}
// Range circle
public void RenderAfterWorld(WorldRenderer wr)
{
// Visible to player and allies
if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
if (!ValidRenderPlayer())
return;
wr.DrawRangeCircleWithContrast(
@@ -73,7 +79,7 @@ namespace OpenRA.Mods.RA.Buildings
public float GetValue()
{
// Visible to player and allies
if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
if (!ValidRenderPlayer())
return 0f;
// Ready or delay disabled