From ce43d02dbcf9a5539755faebb00f384dc8b83a2d Mon Sep 17 00:00:00 2001 From: reaperrr Date: Mon, 12 Oct 2015 00:35:41 +0200 Subject: [PATCH] Reduce range and number of D2k building debris Fix debris warhead falloff --- mods/d2k/rules/defaults.yaml | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/mods/d2k/rules/defaults.yaml b/mods/d2k/rules/defaults.yaml index a3084a4638..582d227dd9 100644 --- a/mods/d2k/rules/defaults.yaml +++ b/mods/d2k/rules/defaults.yaml @@ -273,8 +273,8 @@ DamagedWithoutFoundation: ThrowsShrapnel: Weapons: Debris, Debris2, Debris3, Debris4 - Pieces: 3, 7 - Range: 2c0, 5c0 + Pieces: 2, 5 + Range: 1c512, 4c0 WithMakeAnimation: ^Defense: @@ -291,9 +291,9 @@ LineBuildNode: Types: turret ThrowsShrapnel: - Weapons: Debris, Debris2, Debris3, Debris4 - Pieces: 2, 5 - Range: 2c0, 5c0 + Weapons: Debris, Debris3 + Pieces: 2, 2 + Range: 2c0, 4c0 MustBeDestroyed: RequiredForShortGame: false