Some more misc explicit interface implementations
'Fallout' from working on other things.
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@@ -46,7 +46,7 @@ namespace OpenRA.Mods.Common.Traits.Render
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: 0);
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}
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public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
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void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
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{
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playerResources = newOwner.PlayerActor.Trait<PlayerResources>();
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