Migrate rendering to OpenGL 3.2 / OpenGL ES 3.0.

This commit is contained in:
Paul Chote
2019-08-31 10:30:02 +01:00
committed by RoosterDragon
parent 91c63034d3
commit ce8112fb5a
11 changed files with 250 additions and 103 deletions

View File

@@ -160,6 +160,9 @@ namespace OpenRA
[Desc("Disable separate OpenGL render thread on Windows operating systems.")]
public bool DisableWindowsRenderThread = true;
[Desc("Use OpenGL ES if both ES and regular OpenGL are available.")]
public bool PreferGLES = false;
public int BatchSize = 8192;
public int SheetSize = 2048;