remove self parameter from IPostRenderSelection.RenderAfterWorld

This commit is contained in:
Chris Forbes
2011-10-23 12:23:15 +13:00
parent b9ac25e044
commit ce8267992a
6 changed files with 30 additions and 12 deletions

View File

@@ -102,7 +102,7 @@ namespace OpenRA.Graphics
foreach (var a in world.Selection.Actors)
if (!a.Destroyed)
foreach (var t in a.TraitsImplementing<IPostRenderSelection>())
t.RenderAfterWorld(this, a);
t.RenderAfterWorld(this);
Game.Renderer.Flush();
}