Merge pull request #5678 from pavlos256/find-tiles-in-circle

Fix and optimize FindTilesInCircle
This commit is contained in:
Paul Chote
2014-07-04 10:27:37 +12:00
7 changed files with 42 additions and 50 deletions

View File

@@ -347,8 +347,7 @@ namespace OpenRA.Mods.RA.AI
{
for (var k = MaxBaseDistance; k >= 0; k--)
{
var tlist = Map.FindTilesInCircle(center, k)
.OrderBy(a => (world.Map.CenterOfCell(a) - pos).LengthSquared);
var tlist = Map.FindTilesInCircle(center, k);
foreach (var t in tlist)
if (world.CanPlaceBuilding(actorType, bi, t, null))