From ce9bbd2a523314f0fa9cf9d690d5a86fd07392dc Mon Sep 17 00:00:00 2001 From: Guido L Date: Mon, 17 Aug 2015 16:44:20 +0200 Subject: [PATCH] Fix TerrainTypes for walls and crates --- mods/ts/rules/defaults.yaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 3d79b978c3..3887dc512c 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -135,7 +135,7 @@ Name: Crate Crate: Lifetime: 180 - TerrainTypes: Clear, Rough, Road, DirtRoad, Tiberium, BlueTiberium, Veins + TerrainTypes: Clear, Rough, Sand, Road, DirtRoad, Tiberium, BlueTiberium, Veins, Green, Pavement RenderSprites: Palette: terraindecoration WithCrateBody: @@ -151,7 +151,7 @@ Footprint: x BuildSounds: place2.aud Adjacent: 7 - TerrainTypes: Clear, Road + TerrainTypes: Clear, Rough, Road, DirtRoad, Green, Sand, Pavement SoundOnDamageTransition: DamagedSounds: expnew01.aud DestroyedSounds: crmble2.aud